Fix for metaballs used as dupli-object for particle
authorSergey Sharybin <sergey.vfx@gmail.com>
Thu, 12 Jul 2012 11:22:46 +0000 (11:22 +0000)
committerSergey Sharybin <sergey.vfx@gmail.com>
Thu, 12 Jul 2012 11:22:46 +0000 (11:22 +0000)
commitddf7d364e953951cd576609376a35b88da467140
tree6f0a29f0229b457f9a51a74f348e246178a8f618
parentf7f216262da9c809e2899d588f458db201f863a8
Fix for metaballs used as dupli-object for particle

It used to be a dependency cycle which lead to incorrect or
missed tesselation on some circumstances.

Seems to be introduced in rev41627.

This commit seems to behaving properly on simple cases,
probably could fail in some other cases, so need to be
checked further.

Discovered when was looking into:
    #32034: Metaball used as render object(group) for particle will display wire only.
source/blender/blenkernel/intern/depsgraph.c