Cleanup: rename 3D view ray calculation functions
authorCampbell Barton <ideasman42@gmail.com>
Thu, 20 Sep 2018 01:47:17 +0000 (11:47 +1000)
committerCampbell Barton <ideasman42@gmail.com>
Thu, 20 Sep 2018 01:47:17 +0000 (11:47 +1000)
commitde32dc6b275f253348d316077ab8c5f86a85908a
tree660429c47221f592fd10c34e06376fbcfc235651
parent470407ec3bac11ae5a5c6174a6e9630caa1a42f7
Cleanup: rename 3D view ray calculation functions

Using near far and optionally clipping planes is
involved and not needed in many cases.

Rename so a simpler version of this function can be added.
source/blender/editors/armature/editarmature_sketch.c
source/blender/editors/curve/editcurve_paint.c
source/blender/editors/include/ED_view3d.h
source/blender/editors/mesh/editmesh_knife.c
source/blender/editors/mesh/editmesh_utils.c
source/blender/editors/physics/particle_edit.c
source/blender/editors/sculpt_paint/sculpt.c
source/blender/editors/space_view3d/view3d_project.c
source/blender/editors/transform/transform_snap_object.c