Fix [#20773] NODE ANIMATION: Animating node values broken
authorMatt Ebb <matt@mke3.net>
Wed, 27 Jan 2010 05:42:17 +0000 (05:42 +0000)
committerMatt Ebb <matt@mke3.net>
Wed, 27 Jan 2010 05:42:17 +0000 (05:42 +0000)
commitde56a6384957d00c49d5e3846a8bcf7350e96daa
tree8baf5ad593ee61290e2cb8b02817d3096a647c34
parent0c77490cb48ad2052fe1ca9d540c7a9fd82c2fa6
Fix [#20773] NODE ANIMATION: Animating node values broken

Now the compositing node tree will update on frame change if any of the
nodes are animated.

This doesn't work for playback (i.e. alt a), that's better off waiting until we
have some kind of frame caching system.
source/blender/blenkernel/BKE_fcurve.h
source/blender/blenkernel/intern/fcurve.c
source/blender/blenkernel/intern/node.c
source/blender/editors/interface/interface_anim.c
source/blender/editors/space_node/node_draw.c
source/blender/editors/space_node/space_node.c