Cleanup/refactor: move BKE_deform_flip_side_name & co to BLI_string_utils
authorBastien Montagne <montagne29@wanadoo.fr>
Mon, 16 Jan 2017 19:34:13 +0000 (20:34 +0100)
committerBastien Montagne <montagne29@wanadoo.fr>
Mon, 16 Jan 2017 19:36:23 +0000 (20:36 +0100)
commite0303d02974c914d4633e37d789e33b21689b5eb
tree225cb633ef66eb2346f63d27612eff2fbc75e96a
parent7ce833af5b08ca47c201aab33ab5d6b8fde69486
Cleanup/refactor: move BKE_deform_flip_side_name & co to BLI_string_utils

Functions like that do not have anything to do in BKE really, even less
when actually more used for bones than vgroups!
15 files changed:
source/blender/blenkernel/BKE_deform.h
source/blender/blenkernel/intern/action.c
source/blender/blenkernel/intern/deform.c
source/blender/blenkernel/intern/object_deform.c
source/blender/blenlib/BLI_string_utils.h
source/blender/blenlib/intern/string_utils.c
source/blender/editors/animation/keyframes_general.c
source/blender/editors/armature/armature_add.c
source/blender/editors/armature/armature_naming.c
source/blender/editors/armature/armature_select.c
source/blender/editors/armature/armature_skinning.c
source/blender/editors/armature/armature_utils.c
source/blender/editors/armature/pose_transform.c
source/blender/editors/object/object_select.c
source/blender/editors/sculpt_paint/paint_vertex.c