updated bullet to version 2.64 and hopefully didn't break too much things in CcdPhysi...
authorDaniel Genrich <daniel.genrich@gmx.net>
Tue, 6 Nov 2007 14:27:06 +0000 (14:27 +0000)
committerDaniel Genrich <daniel.genrich@gmx.net>
Tue, 6 Nov 2007 14:27:06 +0000 (14:27 +0000)
commite14457b921060b73491a306aee012e468116710c
tree34990e359ab0be2311865df22c0864a22c653f2f
parentc5d4e8a137437c047fc84cf9267b5b0d5c164188
updated bullet to version 2.64 and hopefully didn't break too much things in CcdPhysicsEnvironment.cpp, but it compiles and works for me
source/blender/blenkernel/intern/cloth.c
source/blender/blenkernel/intern/implicit.c
source/gameengine/Converter/KX_BlenderSceneConverter.cpp
source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h