add MEM_SIZE_OPTIMAL to avoid memory fragmentation & waste lost to slop-space.
authorCampbell Barton <ideasman42@gmail.com>
Thu, 10 Oct 2013 18:18:13 +0000 (18:18 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Thu, 10 Oct 2013 18:18:13 +0000 (18:18 +0000)
commite220d3228f48d4cb3256b398b45b40bf6892e550
tree39f9bdca2ee2e37bc7f17827006a00d7bfbb8a06
parent8fd52b34330354f5a8d285fd0888ffe7e72895b1
add MEM_SIZE_OPTIMAL to avoid memory fragmentation & waste lost to slop-space.
intern/guardedalloc/MEM_guardedalloc.h
source/blender/blenkernel/intern/mask_rasterize.c
source/blender/blenkernel/intern/subsurf_ccg.c
source/blender/blenlib/BLI_memarena.h
source/blender/blenlib/BLI_scanfill.h
source/blender/blenlib/intern/BLI_heap.c
source/blender/bmesh/tools/bmesh_bevel.c
source/blender/editors/mesh/editmesh_knife.c
source/blender/editors/sculpt_paint/paint_image_proj.c
source/blender/editors/sculpt_paint/paint_vertex.c
source/blender/editors/uvedit/uvedit_parametrizer.c