Cleanup: order of modifiers' headers includes.
authorBastien Montagne <montagne29@wanadoo.fr>
Mon, 25 Feb 2019 10:39:14 +0000 (11:39 +0100)
committerBastien Montagne <montagne29@wanadoo.fr>
Mon, 25 Feb 2019 10:39:14 +0000 (11:39 +0100)
commite31f0fad9744c8133ef84251c18e89c1e3e5d04e
treefbbc459db9cede371ebc28190f67ac09ed8ef9f8
parent1419399f03235db56f0b18640755b117561c5efb
Cleanup: order of modifiers' headers includes.

BLI should always comes first, before DNA, BKE etc. And
`BLI_utildefines.h` should come before any other BLI (since it's some
sort of system include really, among other things...).

Thisi should help to reduce the noise in patches when adding stuff
like uint64_t members to DNA structs... ;)
44 files changed:
source/blender/gpencil_modifiers/intern/MOD_gpencil_util.c
source/blender/gpencil_modifiers/intern/MOD_gpencilarmature.c
source/blender/gpencil_modifiers/intern/MOD_gpencilarray.c
source/blender/gpencil_modifiers/intern/MOD_gpencilbuild.c
source/blender/gpencil_modifiers/intern/MOD_gpencilcolor.c
source/blender/gpencil_modifiers/intern/MOD_gpencilhook.c
source/blender/gpencil_modifiers/intern/MOD_gpencillattice.c
source/blender/gpencil_modifiers/intern/MOD_gpencilmirror.c
source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c
source/blender/gpencil_modifiers/intern/MOD_gpenciloffset.c
source/blender/gpencil_modifiers/intern/MOD_gpencilopacity.c
source/blender/gpencil_modifiers/intern/MOD_gpencilsimplify.c
source/blender/gpencil_modifiers/intern/MOD_gpencilsubdiv.c
source/blender/gpencil_modifiers/intern/MOD_gpencilthick.c
source/blender/gpencil_modifiers/intern/MOD_gpenciltint.c
source/blender/modifiers/intern/MOD_normal_edit.c
source/blender/modifiers/intern/MOD_ocean.c
source/blender/modifiers/intern/MOD_particleinstance.c
source/blender/modifiers/intern/MOD_particlesystem.c
source/blender/modifiers/intern/MOD_remesh.c
source/blender/modifiers/intern/MOD_screw.c
source/blender/modifiers/intern/MOD_shapekey.c
source/blender/modifiers/intern/MOD_shrinkwrap.c
source/blender/modifiers/intern/MOD_simpledeform.c
source/blender/modifiers/intern/MOD_skin.c
source/blender/modifiers/intern/MOD_smoke.c
source/blender/modifiers/intern/MOD_smooth.c
source/blender/modifiers/intern/MOD_softbody.c
source/blender/modifiers/intern/MOD_solidify.c
source/blender/modifiers/intern/MOD_subsurf.c
source/blender/modifiers/intern/MOD_surface.c
source/blender/modifiers/intern/MOD_surfacedeform.c
source/blender/modifiers/intern/MOD_triangulate.c
source/blender/modifiers/intern/MOD_util.c
source/blender/modifiers/intern/MOD_uvproject.c
source/blender/modifiers/intern/MOD_uvwarp.c
source/blender/modifiers/intern/MOD_warp.c
source/blender/modifiers/intern/MOD_wave.c
source/blender/modifiers/intern/MOD_weighted_normal.c
source/blender/modifiers/intern/MOD_weightvg_util.c
source/blender/modifiers/intern/MOD_weightvgedit.c
source/blender/modifiers/intern/MOD_weightvgmix.c
source/blender/modifiers/intern/MOD_weightvgproximity.c
source/blender/modifiers/intern/MOD_wireframe.c