Divide by 3 instead of multiplying by variations of 0.333
authorSergej Reich <sergej.reich@googlemail.com>
Thu, 14 Feb 2013 17:35:43 +0000 (17:35 +0000)
committerSergej Reich <sergej.reich@googlemail.com>
Thu, 14 Feb 2013 17:35:43 +0000 (17:35 +0000)
commite3944f5bfaffebe0f55df47db76515dd0ac7426b
treee116a941d1d0761a832a9765bc4af707e5e8c01c
parent7ae735dc4a9a6400ec33f01f7a409ed3710493b7
Divide by 3 instead of multiplying by variations of 0.333

Fixes small precision problems.
source/blender/blenkernel/intern/effect.c
source/blender/blenkernel/intern/lattice.c
source/blender/blenkernel/intern/object.c
source/blender/blenkernel/intern/particle_system.c
source/blender/blenlib/intern/math_geom.c
source/blender/editors/interface/interface_panel.c
source/blender/editors/physics/particle_edit.c
source/blender/modifiers/intern/MOD_explode.c
source/blender/nodes/shader/node_shader_util.c
source/blender/render/intern/source/render_texture.c
source/blender/render/intern/source/voxeldata.c