transform manipulator didnt follow the active face in some cases, also rotate about...
authorCampbell Barton <ideasman42@gmail.com>
Sun, 11 May 2008 19:58:46 +0000 (19:58 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sun, 11 May 2008 19:58:46 +0000 (19:58 +0000)
commite459d5518ec2ac19e22e480e685ca8c1fbd318f8
treeda06bdb518a368fed8440314162a09be310ced99
parent96486b356f7d035a7abc835adbef850c3f314264
transform manipulator didnt follow the active face in some cases, also rotate about active mixed with normal did not work as it did in 2.45, where the active edge could be used
as a rotation
axis (this is quite useful)
source/blender/include/BIF_editmesh.h
source/blender/src/edit.c
source/blender/src/editface.c
source/blender/src/editmesh_lib.c
source/blender/src/transform_generics.c
source/blender/src/transform_manipulator.c
source/blender/src/transform_orientations.c