- decided to use a new variable for the new exposure option, instead of
authorTon Roosendaal <ton@blender.org>
Tue, 6 Jan 2004 20:25:50 +0000 (20:25 +0000)
committerTon Roosendaal <ton@blender.org>
Tue, 6 Jan 2004 20:25:50 +0000 (20:25 +0000)
commite4d0d9cc449b87e9f920b55c1281c3a79a324345
tree8a14a1ee08924bdec05f5a8b68c8e85e0462c66f
parentbb6a4cf63fb553dce6e6b33887bd8e922fb1407d
- decided to use a new variable for the new exposure option, instead of
  re-using old one. New one = 'exp'.
- at first I used the old 'exposure' value, and just mapped it to 0. this
  causes a problem with upward compatibility, old blenders then render a
  black picture. is too confusing!
- warning; exposure values saved with commit of last week will get lost.
source/blender/blenkernel/intern/world.c
source/blender/blenloader/intern/readfile.c
source/blender/makesdna/DNA_world_types.h
source/blender/render/intern/source/rendercore.c
source/blender/src/buttons_shading.c