Camera tracking integration
authorSergey Sharybin <sergey.vfx@gmail.com>
Mon, 25 Jul 2011 18:11:22 +0000 (18:11 +0000)
committerSergey Sharybin <sergey.vfx@gmail.com>
Mon, 25 Jul 2011 18:11:22 +0000 (18:11 +0000)
commite535c63fdcc5e095f0b6c43c57252e8e3e3c94f3
tree447bd0d614e352bb131fcd7d9267f74f288f67a1
parentf41d9007c394da63332d290436d8fb5c66daf9e6
Camera tracking integration
===========================

- Split clip hotkeys into two categories:
  * Global
  * Editing
  This allows to re-use such hotkeys as track markers
  from properties region without worrying about conflicts.
- Anchor point could now be offseted from marker position.
- Pattern can now be symmetrical relative to marker position only.
- Changes to mouse sliding:
  * Left top rectangle used for marker position and now
    it's half inside and half outside of marker.
  * Right bottom corners are for size.
  * Anchor point can be slided with mouse to adjust offset.
- Resolved conflict caused by left-mouse selection option.
  Now it works perfectly with sliding -- no more "sticky" keys or so.
- Fixed some typos.
release/scripts/startup/bl_ui/space_userpref_keymap.py
source/blender/blenkernel/intern/constraint.c
source/blender/blenkernel/intern/tracking.c
source/blender/editors/space_clip/clip_buttons.c
source/blender/editors/space_clip/clip_draw.c
source/blender/editors/space_clip/space_clip.c
source/blender/editors/space_clip/tracking_ops.c
source/blender/editors/space_view3d/drawobject.c
source/blender/makesdna/DNA_space_types.h
source/blender/makesdna/DNA_tracking_types.h