When renaming a bone in editmode, make sure the name of the pose channel
authorChris Want <cwant@ualberta.ca>
Sat, 17 Jan 2004 18:40:22 +0000 (18:40 +0000)
committerChris Want <cwant@ualberta.ca>
Sat, 17 Jan 2004 18:40:22 +0000 (18:40 +0000)
commite581b5c2655329a0bbbd720ec2b87a99dbbcc33d
tree48c422166d6f97e883eab9cf2d96a63de6a6c17e
parentf7b9fbbbf2f95cfb30db0ce4e35883626ba7c9ae
When renaming a bone in editmode, make sure the name of the pose channel
for the bone is also updated (and hence ensure that the constraints are
still valid).
source/blender/src/buttons_editing.c