changes to ED_mesh_update() to work with OBJ import.
authorCampbell Barton <ideasman42@gmail.com>
Sun, 4 Mar 2012 00:16:50 +0000 (00:16 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sun, 4 Mar 2012 00:16:50 +0000 (00:16 +0000)
commite583aa8e34c888aeda5ffd7828991c071356f65b
treec86573b84970b073030433d54c8ae33b575e8f3d
parent8c7ea2f746be44109a73b8272894e06dc05568ae
changes to ED_mesh_update() to work with OBJ import.
* calculate vertex normals (previously was calculating face normals only)
* clear tessfaces unless theres an argument to build them. since no tessfaces is the default state right now.
* if convert_mfaces_to_mpolys() runs, dont calculate edges, since it already does that.
source/blender/editors/mesh/mesh_data.c