UI tweaks
authorWilliam Reynish <william@reynish.com>
Tue, 15 Sep 2009 12:45:05 +0000 (12:45 +0000)
committerWilliam Reynish <william@reynish.com>
Tue, 15 Sep 2009 12:45:05 +0000 (12:45 +0000)
commite6b5a2e99ee1e7bb7cb13526ba7e126ebcd0649d
tree1a0f46800364a74187cfc43b75b1788b20054ba9
parent499e6f0067ff629fcc7705e5552d5d35ff587ab3
UI tweaks

*Cleaned up Transform panel in n-key area. It's now single column so that this view can be nice and slim, while you can still access everything.
This is especially important in edit mode where you cannot change the transform values numerically from the Properties.
Transform properties don't seem to work for Metaball edit yet, so wasn't able to test this

*Removed some lingering tools in curve transform and put them in the toolbar instead.

*Improved alignment in toolbar

*Made Image Properties use regular checkmark toggle buttons

*Added Delete as an alternative to X key, as it was in 2.4x
release/ui/space_view3d.py
release/ui/space_view3d_toolbar.py
source/blender/editors/metaball/mball_ops.c
source/blender/editors/object/object_ops.c
source/blender/editors/space_image/image_buttons.c
source/blender/editors/space_node/node_ops.c
source/blender/editors/space_view3d/space_view3d.c
source/blender/editors/space_view3d/view3d_buttons.c