gameObject -> blenderObject mapping was being created but wasnt needed.
authorCampbell Barton <ideasman42@gmail.com>
Fri, 7 Aug 2009 03:51:28 +0000 (03:51 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Fri, 7 Aug 2009 03:51:28 +0000 (03:51 +0000)
commite7c53e20a18573e05970beb93184fc32b88c98c9
tree26e78b9142491b42e76ea1c6f506d6c6d5f7dcc0
parenta791cfc5d3103eab975220144356048b8e1a0149
gameObject -> blenderObject mapping was being created but wasnt needed.
Added utility func tag_main for (un)tagging every ID in a Main database with LIB_DOIT.
source/blender/blenkernel/BKE_library.h
source/blender/blenkernel/intern/library.c
source/gameengine/Converter/BL_BlenderDataConversion.cpp
source/gameengine/Converter/KX_BlenderSceneConverter.cpp
source/gameengine/Converter/KX_BlenderSceneConverter.h
source/gameengine/Ketsji/KX_Scene.cpp