NDOF: define 2 default navigation modes: free & orbit
authorCampbell Barton <ideasman42@gmail.com>
Wed, 19 Feb 2014 23:00:16 +0000 (10:00 +1100)
committerCampbell Barton <ideasman42@gmail.com>
Thu, 20 Feb 2014 01:02:59 +0000 (12:02 +1100)
commitea58918171e7135e146e6bb90d988908d7c1540f
treee87ce0f4ddcedee7e4354c2335eb9a08bf1fab39
parent5fb72b7ee55358f92fe965e5dae5de971c62bff8
NDOF: define 2 default navigation modes: free & orbit

After some discussion it seems both are valid defaults but useful for
very different purposes.

- 'free' lets you explore the scene with full 6dof (like fly mode)
- 'orbit' is closer to typical mouse view orbit, constraining to orbiting about a central location.

This doesn't effect orbit/pan which are available with modifier keys.
release/scripts/startup/bl_ui/space_userpref.py
source/blender/editors/include/ED_view3d.h
source/blender/editors/space_view3d/view3d_camera_control.c
source/blender/editors/space_view3d/view3d_edit.c
source/blender/makesdna/DNA_userdef_types.h
source/blender/makesrna/intern/rna_userdef.c