Some slight refactoring of the BGE's LibLoad code to make things a bit cleaner (no...
authorMitchell Stokes <mogurijin@gmail.com>
Thu, 7 Jun 2012 01:46:28 +0000 (01:46 +0000)
committerMitchell Stokes <mogurijin@gmail.com>
Thu, 7 Jun 2012 01:46:28 +0000 (01:46 +0000)
commitebb2dc84fcbb344ae3625e0e9d89b724d5378ca0
tree84633ee9e121c0dc5c837f4bf85c4db00553dacb
parent8beea054f7490ee9892b963c96b5ce80886483be
Some slight refactoring of the BGE's LibLoad code to make things a bit cleaner (no functional changes).
source/gameengine/Converter/KX_BlenderSceneConverter.cpp