bugfix/workaround for problem with hard-coded collision margins being too large.
authorErwin Coumans <blender@erwincoumans.com>
Sun, 18 Jun 2006 22:10:00 +0000 (22:10 +0000)
committerErwin Coumans <blender@erwincoumans.com>
Sun, 18 Jun 2006 22:10:00 +0000 (22:10 +0000)
commitec8448b88d9285624d61ce9196c7ad3643dc921e
treea8b88feac6e25d1c8aa0e45fb1a018e3b2b30e6c
parentdcbcc125824c6debc082b7ba36082602bc63f9d3
bugfix/workaround for problem with hard-coded collision margins being too large.
source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
source/gameengine/Ketsji/KX_BulletPhysicsController.h
source/gameengine/Ketsji/KX_GameObject.cpp
source/gameengine/Ketsji/KX_GameObject.h
source/gameengine/Ketsji/KX_IPhysicsController.h
source/gameengine/Ketsji/KX_SumoPhysicsController.cpp
source/gameengine/Ketsji/KX_SumoPhysicsController.h
source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
source/gameengine/Physics/Bullet/CcdPhysicsController.h