Removing channel manipulation from the Action Actuator Python API since this has...
authorMitchell Stokes <mogurijin@gmail.com>
Thu, 28 Jun 2012 06:22:47 +0000 (06:22 +0000)
committerMitchell Stokes <mogurijin@gmail.com>
Thu, 28 Jun 2012 06:22:47 +0000 (06:22 +0000)
commitecc15e53bd381fb17fcd5b730fab7e980b977616
tree3ac0af61dcda66894a009d5cb64b4b6b2d385f9f
parenta89d551a1cb203d7c7aa01db5e62e2112b40d18c
Removing channel manipulation from the Action Actuator Python API since this has been broken since the animation changes from Pepper. BL_ArmatureObject.channels should be used instead. For more information see bug #28843 for more info:
http://projects.blender.org/tracker/index.php?func=detail&aid=28843&group_id=9&atid=306
doc/python_api/rst/bge.types.rst
source/gameengine/Converter/BL_ActionActuator.cpp