BugFix: [#27556] Replace mesh for gfx in "Edit Object" actuator act illogically ...
authorDalai Felinto <dfelinto@gmail.com>
Fri, 3 Jun 2011 07:53:55 +0000 (07:53 +0000)
committerDalai Felinto <dfelinto@gmail.com>
Fri, 3 Jun 2011 07:53:55 +0000 (07:53 +0000)
commited072f2fef757cd46113b1216b46c40fbaa532f8
treed41b98bc07801a0062d112637301dacb8396924b
parent6480ab10db80b175e7f79b67bd47b1a9feffc8a6
BugFix: [#27556] Replace mesh for gfx in "Edit Object" actuator act illogically + other booleans that are flipped
Now I think we are all good. We still have a few actuators that were using TOGN before but that I didn't make as negative_boolean.

All fixed now:
- parent actuator
- edit object actuator
- action actuator
- shape actuator
source/blender/makesrna/intern/rna_actuator.c