Cycles/OpenCL:
authorThomas Dinges <blender@dingto.org>
Mon, 9 Apr 2012 17:44:33 +0000 (17:44 +0000)
committerThomas Dinges <blender@dingto.org>
Mon, 9 Apr 2012 17:44:33 +0000 (17:44 +0000)
commited47be3bf2984c83a642bbabbd32710bcd72c829
tree9c3c53e4ee96b8348e2c2b7058e01850132598a0
parent2e08b763c5e4b9514ce033fa6810cc0b5d332ae0
Cycles/OpenCL:
* Reverted the general activation of __KERNEL_SHADING__.
Better to handle this in the device file. This way each platform gets specifically what it is capable of atm.

* Nvidia has Shading + Multi Closure
* AMD (Apple) has only Clay Render
* AMD (non Apple) has Basic Shading
intern/cycles/device/device_opencl.cpp
intern/cycles/kernel/kernel_types.h