Fix flickering black tiles in preview render, after viewport render commit, it's
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Wed, 24 Apr 2013 19:21:16 +0000 (19:21 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Wed, 24 Apr 2013 19:21:16 +0000 (19:21 +0000)
commitee6932aa89c85aca06505f8e77af8a9d4100fdde
tree24c5a1c71d489356126545c959b86ac6cbfe822a
parent04c8d8b919eca366cad8b6066e4842a88c91c969
Fix flickering black tiles in preview render, after viewport render commit, it's
nicer when the new preview draws over the old one.

The code was changed so that the render result is freed all the time because
freestyle manipulates render layers. Now it only does it when freestyle is
enabled so cycles and regular blender internal can still avoid it.
source/blender/render/intern/source/pipeline.c