UI Buttons:
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Sun, 7 Jun 2009 13:36:12 +0000 (13:36 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Sun, 7 Jun 2009 13:36:12 +0000 (13:36 +0000)
commiteecf7722b635545f0f5c51b74a15418e3cc9f47e
tree9d74c4603411f4aa6d527d229d2ea05220f81aec
parent0a9dea9d7d2db373b47395d4b5d564e559da5229
UI Buttons:
* Context now allows pinning a datablock, independent of
  selection.
* Initial ID browse buttons for most buttons tabs.
* Browsing from world to texture now displays world textures
  again, but is a bit of a hack, not sure there is a right
  way to do this.
* There's a button to switch between active materials and
  textures now, only temporary though.
* There's some code to put context part in own region,
  disabled still because it doesn't work that well yet.
19 files changed:
release/ui/buttons_data_armature.py
release/ui/buttons_data_camera.py
release/ui/buttons_data_curve.py
release/ui/buttons_data_lamp.py
release/ui/buttons_data_lattice.py
release/ui/buttons_data_mesh.py
release/ui/buttons_data_text.py
release/ui/buttons_material.py
release/ui/buttons_particle.py
release/ui/buttons_texture.py
release/ui/buttons_world.py
source/blender/blenloader/intern/readfile.c
source/blender/editors/space_buttons/buttons_context.c
source/blender/editors/space_buttons/buttons_header.c
source/blender/editors/space_buttons/buttons_intern.h
source/blender/editors/space_buttons/buttons_ops.c [new file with mode: 0644]
source/blender/editors/space_buttons/space_buttons.c
source/blender/editors/space_image/image_header.c
source/blender/makesdna/DNA_space_types.h