went over all uses of MDeformWeight.def_nr and made sure the value is clamped when...
authorCampbell Barton <ideasman42@gmail.com>
Fri, 9 Dec 2011 08:20:27 +0000 (08:20 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Fri, 9 Dec 2011 08:20:27 +0000 (08:20 +0000)
commitf025b7b51159cf3cdf49e9ec0eeaf4427010e1f7
tree7f1995589018b4044553c201a738127eae24f1fe
parent6a6c9fc160ef292e5949a27842cd4cae9653d346
went over all uses of MDeformWeight.def_nr and made sure the value is clamped when used as an array index.
source/blender/blenkernel/BKE_deform.h
source/blender/blenkernel/intern/DerivedMesh.c
source/blender/blenkernel/intern/armature.c
source/blender/blenkernel/intern/deform.c
source/blender/editors/object/object_vgroup.c
source/blender/modifiers/intern/MOD_mask.c
source/gameengine/Converter/BL_SkinDeformer.cpp