mask editor now stores points/handles in 1:1 aspect, makes tool code _much_ more...
authorCampbell Barton <ideasman42@gmail.com>
Fri, 18 May 2012 08:59:05 +0000 (08:59 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Fri, 18 May 2012 08:59:05 +0000 (08:59 +0000)
commitf21cd531d6233ec95e1f3515ba1d77977154d5c9
tree0f5695a47cd9814e24b1f3481393c7a5269b73c8
parent7414ccfeeb745ef0e86ee010137865b5398d10a0
mask editor now stores points/handles in 1:1 aspect, makes tool code _much_ more logical/easier.
source/blender/blenkernel/BKE_mask.h
source/blender/blenkernel/intern/mask.c
source/blender/editors/mask/mask_editor.c
source/blender/editors/space_clip/clip_dopesheet_ops.c
source/blender/editors/space_clip/clip_editor.c
source/blender/editors/space_clip/space_clip.c
source/blender/editors/transform/transform.c
source/blender/editors/transform/transform_conversions.c
source/blender/nodes/composite/nodes/node_composite_mask.c