bugfix: [#27348] blenderplayer showing a different viewport size in 2.57b
authorDalai Felinto <dfelinto@gmail.com>
Tue, 19 Jul 2011 01:41:45 +0000 (01:41 +0000)
committerDalai Felinto <dfelinto@gmail.com>
Tue, 19 Jul 2011 01:41:45 +0000 (01:41 +0000)
commitf2e055f4a480e5f8cc143b6252cd6a5f6cea05c4
tree0e27f92feb07718ccbc68f55544f4f72d07a66ec
parentce0ad0b40b93fc6074daaba6ead0e0e82867d4d2
bugfix: [#27348] blenderplayer showing a different viewport size in 2.57b
I believe this bug was there since we (me) moved the game settings to scene->gm
Since I was here I added support for x/y non square aspect pixels (i.e. anamorphic)
we were already using it for videotexture so I don't know why we were not here.

Tested in OSX, but it should be working in all OSs.
source/gameengine/Converter/BL_BlenderDataConversion.cpp