2.5
authorTon Roosendaal <ton@blender.org>
Thu, 19 Feb 2009 16:22:07 +0000 (16:22 +0000)
committerTon Roosendaal <ton@blender.org>
Thu, 19 Feb 2009 16:22:07 +0000 (16:22 +0000)
commitf377be3783937e5979efa9952296af1a72909a54
tree23dfddd78c2454a60ea819b188aa6e5e2a7f4f54
parent521a18f5a2cf043ba3e4254c3840fbc9f3e8906e
2.5

Assorted smaller fixes:

- Fix: modal keymaps for editmode in view3d were not set again
  when you copy areas or go fullscreen.

- Improved "redo last op" (F6) to search back in history for
  a redoable operator. Operator also used wrong pupmenu type.

- On creating new FCurve editor, the channel rainbow colors are
  set correct.

- EditMesh: fixed code for Spin/Screw, correct props, init and
  error reporting. (Spin hotkey ALT+R temporary)

- recompiled all to check for uninitialized variable warnings.
  (compile flag should be -O for this). Fixed some proto's.
26 files changed:
source/blender/blenkernel/intern/armature.c
source/blender/blenkernel/intern/brush.c
source/blender/blenkernel/intern/image.c
source/blender/blenkernel/intern/multires.c
source/blender/blenloader/intern/readfile.c
source/blender/editors/animation/keyframing.c
source/blender/editors/armature/editarmature.c
source/blender/editors/interface/interface_utils.c
source/blender/editors/mesh/editdeform.c
source/blender/editors/mesh/editface.c
source/blender/editors/mesh/editmesh_loop.c
source/blender/editors/mesh/editmesh_tools.c
source/blender/editors/object/object_edit.c
source/blender/editors/screen/area.c
source/blender/editors/screen/screen_ops.c
source/blender/editors/space_node/node_edit.c
source/blender/editors/space_view3d/space_view3d.c
source/blender/editors/space_view3d/view3d_edit.c
source/blender/editors/space_view3d/vpaint.c
source/blender/editors/util/editmode_undo.c
source/blender/editors/uvedit/uvedit_ops.c
source/blender/makesdna/DNA_view3d_types.h
source/blender/render/intern/source/convertblender.c
source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h
source/gameengine/Converter/KX_ConvertSensors.cpp
source/nan_compile.mk