utility function object_camera_matrix, moved code from RE_SetCamera into this.
authorCampbell Barton <ideasman42@gmail.com>
Fri, 5 Mar 2010 14:06:39 +0000 (14:06 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Fri, 5 Mar 2010 14:06:39 +0000 (14:06 +0000)
commitf4298de8aaafd36cb8da6f7051c24ca630589001
tree8f5f0b2b6879bbb956ab4224ec51a7bf5b8d9e35
parent19154014b8a87f1f63f5d75d6983adc5fa6dbc7f
utility function object_camera_matrix, moved code from RE_SetCamera into this.
use for getting the render matrix of a camera (view plane, winmat, clipstart/end) without rendering.
source/blender/blenkernel/BKE_object.h
source/blender/blenkernel/intern/object.c
source/blender/editors/gpencil/drawgpencil.c
source/blender/editors/gpencil/gpencil_paint.c
source/blender/editors/space_sequencer/sequencer_draw.c
source/blender/editors/space_sequencer/sequencer_edit.c
source/blender/editors/space_view3d/view3d_draw.c
source/blender/render/intern/source/initrender.c