Node socket values now only have soft limits, rather than hard limits, so you
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Fri, 30 Mar 2012 16:09:05 +0000 (16:09 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Fri, 30 Mar 2012 16:09:05 +0000 (16:09 +0000)
commitf469e0652aa3152752845834477f2939c40f908d
treea0c291dd1b3a6a08e76f8ed00850b3727a9de8e5
parent953af01d2ae4cc18789616edcb75454851ef4202
Node socket values now only have soft limits, rather than hard limits, so you
can type in any value, and only when sliding the number value there is a limit.
It was already possible to assign any value to a socket with node linking, so
this shouldn't cause any new issues.

Also raised the limits on the math nodes, with a patch by Agustin Benavidez.
26 files changed:
source/blender/makesrna/intern/makesrna.c
source/blender/makesrna/intern/rna_access.c
source/blender/makesrna/intern/rna_action.c
source/blender/makesrna/intern/rna_animation.c
source/blender/makesrna/intern/rna_boid.c
source/blender/makesrna/intern/rna_color.c
source/blender/makesrna/intern/rna_constraint.c
source/blender/makesrna/intern/rna_curve.c
source/blender/makesrna/intern/rna_dynamicpaint.c
source/blender/makesrna/intern/rna_fcurve.c
source/blender/makesrna/intern/rna_internal_types.h
source/blender/makesrna/intern/rna_key.c
source/blender/makesrna/intern/rna_material.c
source/blender/makesrna/intern/rna_mesh.c
source/blender/makesrna/intern/rna_mesh_utils.h
source/blender/makesrna/intern/rna_modifier.c
source/blender/makesrna/intern/rna_nodetree.c
source/blender/makesrna/intern/rna_object.c
source/blender/makesrna/intern/rna_object_force.c
source/blender/makesrna/intern/rna_particle.c
source/blender/makesrna/intern/rna_pose.c
source/blender/makesrna/intern/rna_scene.c
source/blender/makesrna/intern/rna_space.c
source/blender/makesrna/intern/rna_tracking.c
source/blender/nodes/shader/nodes/node_shader_math.c
source/blender/nodes/shader/nodes/node_shader_vectMath.c