remove header text:
authorCampbell Barton <ideasman42@gmail.com>
Tue, 29 Nov 2011 10:54:47 +0000 (10:54 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Tue, 29 Nov 2011 10:54:47 +0000 (10:54 +0000)
commitf62ad8f69b86ddbe89b3a71ab7b17d0b66a0a178
treeadddc72a49e95e69fcd2db7bedb0b55d546b4ba3
parent53d14a78b5eca95d86063a38c2f1d5d6b7460edf
remove header text:

  "The Blender Foundation also sells licenses for use in proprietary software under the Blender Licens"

also remove NaN references from files that have been added since blender went opensource.
36 files changed:
intern/memutil/intern/MEM_CacheLimiterC-Api.cpp
source/blender/blenkernel/BKE_bmesh.h
source/blender/blenkernel/BKE_bmeshCustomData.h
source/blender/blenkernel/BKE_node.h
source/blender/blenkernel/BKE_sequencer.h
source/blender/blenkernel/intern/BME_Customdata.c
source/blender/blenkernel/intern/bmesh_private.h
source/blender/editors/armature/reeb.c
source/blender/editors/include/UI_resources.h
source/blender/editors/interface/resources.c
source/blender/editors/physics/physics_intern.h
source/blender/editors/space_file/filelist.h
source/blender/gpu/GPU_buffers.h
source/blender/gpu/GPU_draw.h
source/blender/gpu/GPU_extensions.h
source/blender/gpu/GPU_material.h
source/blender/gpu/intern/gpu_buffers.c
source/blender/gpu/intern/gpu_codegen.c
source/blender/gpu/intern/gpu_codegen.h
source/blender/gpu/intern/gpu_draw.c
source/blender/gpu/intern/gpu_extensions.c
source/blender/modifiers/MOD_modifiertypes.h
source/blender/modifiers/intern/MOD_none.c
source/blender/modifiers/intern/MOD_util.c
source/blender/modifiers/intern/MOD_util.h
source/blender/nodes/NOD_composite.h
source/blender/nodes/NOD_shader.h
source/blender/nodes/NOD_texture.h
source/blender/python/intern/gpu.h
source/gameengine/Ketsji/KX_ObstacleSimulation.cpp
source/gameengine/Ketsji/KX_ObstacleSimulation.h
source/gameengine/Ketsji/KX_ParentActuator.cpp
source/gameengine/Ketsji/KX_ParentActuator.h
source/gameengine/Ketsji/KX_SteeringActuator.cpp
source/gameengine/Ketsji/KX_SteeringActuator.h
source/gameengine/Rasterizer/RAS_2DFilterManager.cpp