Eevee: Volumetrics: Add Light contribution clamping.
authorClément Foucault <foucault.clem@gmail.com>
Wed, 5 Jul 2017 17:14:50 +0000 (19:14 +0200)
committerClément Foucault <foucault.clem@gmail.com>
Wed, 5 Jul 2017 17:14:50 +0000 (19:14 +0200)
commitf6c739cbcdfe06cafdd8b0e35208c661f7024f07
treef05feb9dd00d524262af1036d43c67a391064461
parent031a4d5e22fbb31da74ff9eb51f0346656b530f1
Eevee: Volumetrics: Add Light contribution clamping.

This avoid too much variance at light centers and remove some noise.
release/scripts/startup/bl_ui/properties_render.py
source/blender/draw/engines/eevee/eevee_effects.c
source/blender/draw/engines/eevee/eevee_engine.c
source/blender/draw/engines/eevee/eevee_private.h
source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl
source/blender/makesrna/intern/rna_scene.c