BGE: some more cleanup, remove useless ReplicaSetName(), move code to ProcessReplica.
authorBenoit Bolsee <benoit.bolsee@online.be>
Wed, 22 Apr 2009 16:58:04 +0000 (16:58 +0000)
committerBenoit Bolsee <benoit.bolsee@online.be>
Wed, 22 Apr 2009 16:58:04 +0000 (16:58 +0000)
commitf6d27e73eee3cfdbe090bb1d34372d976ba079bb
tree7efbedbc875fdf30dfb7fb804103fb6c571217e5
parent076d1910f58661926393cca2a6f06d7091a5bce5
BGE: some more cleanup, remove useless ReplicaSetName(), move code to ProcessReplica.
12 files changed:
source/gameengine/Expressions/Value.cpp
source/gameengine/Expressions/Value.h
source/gameengine/GameLogic/SCA_ILogicBrick.cpp
source/gameengine/GameLogic/SCA_ILogicBrick.h
source/gameengine/Ketsji/KX_GameObject.cpp
source/gameengine/Ketsji/KX_GameObject.h
source/gameengine/Ketsji/KX_MeshProxy.cpp
source/gameengine/Ketsji/KX_MeshProxy.h
source/gameengine/Ketsji/KX_PolyProxy.cpp
source/gameengine/Ketsji/KX_PolyProxy.h
source/gameengine/Ketsji/KX_VertexProxy.cpp
source/gameengine/Ketsji/KX_VertexProxy.h