Make anim system safer for threading
authorSergey Sharybin <sergey.vfx@gmail.com>
Tue, 29 Oct 2013 18:10:48 +0000 (18:10 +0000)
committerSergey Sharybin <sergey.vfx@gmail.com>
Tue, 29 Oct 2013 18:10:48 +0000 (18:10 +0000)
commitf6e504cee9f85867554f5a0ab89b52a66c0f257e
tree5fb69d2976ae845f908840b1d28fd81dfcaa8b2d
parent8bdbbca4858ab143661f371cc302092759e29408
Make anim system safer for threading

Remove usages of ANIM_unit_mapping_apply_fcurve in favor of
runtime scale factor apply.

There're still calls to ANIM_nla_mapping_apply_fcurve are
hanging around, they're the next t be cleaned up!
source/blender/editors/animation/anim_draw.c
source/blender/editors/include/ED_anim_api.h
source/blender/editors/space_graph/graph_draw.c
source/blender/editors/space_graph/graph_edit.c
source/blender/editors/space_graph/graph_select.c
source/blender/editors/transform/transform_conversions.c
source/blender/editors/transform/transform_generics.c