Bugfix #25580
authorTon Roosendaal <ton@blender.org>
Tue, 11 Jan 2011 18:40:44 +0000 (18:40 +0000)
committerTon Roosendaal <ton@blender.org>
Tue, 11 Jan 2011 18:40:44 +0000 (18:40 +0000)
commitf7611b0fd3721d2bdbeec02c58f212aa92dc049b
tree4fa5a3652f43ad0499593b08eeca868c437ef1b5
parent1d4f1d2e41e19f22a14883434aa60f5b706cf04b
Bugfix #25580

Raytracing didn't show soft shadow in reflections, nor did it do any
derivative even. Added a basic version for it in raytracer now, still
needs improvement on heavily curved surfaces. But it's better!

Examples:

Glass sphere, mirror cube and sphere, look how it ignores bump and shadow
http://www.blender.org/bf/derivative256.png

in svn now:
http://www.blender.org/bf/derivative-svn.png
source/blender/render/intern/source/rayshade.c