Fix for [#26372] Objects as PS Hair displays and renders differently
authorJanne Karhu <jhkarh@gmail.com>
Wed, 9 Mar 2011 14:18:33 +0000 (14:18 +0000)
committerJanne Karhu <jhkarh@gmail.com>
Wed, 9 Mar 2011 14:18:33 +0000 (14:18 +0000)
commitf89fc824aae4212391e26a8b9db62bfe69ae05d6
tree70de7a0fc6271a3bc97e1b8244730099a735d675
parent3e8c838a99830012d447d218975653858d6c6ccf
Fix for [#26372] Objects as PS Hair displays and renders differently
* Grid distribution isn't really suited for hair, so this is now disabled.
* Setting a jittered distribution with particles/face = 1 now creates particles on the center of faces.
* Quite a bit of cleanup of the whole particle distribution code.
source/blender/blenkernel/BKE_particle.h
source/blender/blenkernel/intern/anim.c
source/blender/blenkernel/intern/particle.c
source/blender/blenkernel/intern/particle_system.c
source/blender/makesdna/DNA_particle_types.h
source/blender/makesrna/intern/rna_particle.c
source/blender/render/intern/source/convertblender.c