Fix T62566 Eevee: Cubemap doesn't bake from current frame of animation
authorClément Foucault <foucault.clem@gmail.com>
Wed, 27 Mar 2019 19:47:15 +0000 (20:47 +0100)
committerClément Foucault <foucault.clem@gmail.com>
Wed, 27 Mar 2019 19:47:15 +0000 (20:47 +0100)
commitf9a69a481e4719906f9c17bdfc1085bd07bc69ce
tree102182d4f1c3a673d50bde346bf63e7a5bc8f380
parentafaa832a85fb5e85d21e31e8923e1c67b2bdc49e
Fix T62566 Eevee: Cubemap doesn't bake from current frame of animation

This was technically a feature request but it was quite simple to implement
so I did it quickly. Also it is much more consistent now.
source/blender/draw/engines/eevee/eevee_lightcache.c
source/blender/draw/engines/eevee/eevee_lightcache.h
source/blender/editors/render/render_shading.c