Added RNA based transform properties for pose bones too.
authorMatt Ebb <matt@mke3.net>
Thu, 5 Nov 2009 01:00:17 +0000 (01:00 +0000)
committerMatt Ebb <matt@mke3.net>
Thu, 5 Nov 2009 01:00:17 +0000 (01:00 +0000)
commitfa5990cb9aed2861020f7493493165842ed9dc4b
treef39d683477029202b35d6e095e1051d56bdc4afc
parentbe143c22440463ac5eb75f89c4cf4b681aba40a5
Added RNA based transform properties for pose bones too.

I've left the old code commented out for now hough - do we still want to
be able to edit all rotation types as eulers in the transform properties buttons?
Seems a bit odd to me, what do animators think? If so, maybe we need some
ui-level conversion options in the RNA buttons code...
source/blender/editors/space_view3d/view3d_buttons.c
source/blender/makesrna/intern/rna_object.c