Fix glsl vertex shader string that was not 0 terminated, no idea
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Mon, 15 Sep 2008 11:39:49 +0000 (11:39 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Mon, 15 Sep 2008 11:39:49 +0000 (11:39 +0000)
commitfd3a40a12969085c16927bd2b2240f9ac98d951f
treef1372e4ef864d51463cdf441915a9ad3c9346cfd
parente5ce1e962ddd1fd3b1850dfede3884f321d95974
Fix glsl vertex shader string that was not 0 terminated, no idea
if it caused any problems.
source/blender/gpu/intern/gpu_shader_vertex.glsl.c