Manipulator with "normal alignment" now aligns to edges too (if no faces
authorTon Roosendaal <ton@blender.org>
Sat, 30 Apr 2005 09:55:37 +0000 (09:55 +0000)
committerTon Roosendaal <ton@blender.org>
Sat, 30 Apr 2005 09:55:37 +0000 (09:55 +0000)
commitfeca8c4644143ece08d0fdd90af480a7f4a9ddc8
tree28aedd06129dd301c7db0ee7444297849080312e
parenta62b0309bfe37fcbaac596c4c48bbb409ce700f7
Manipulator with "normal alignment" now aligns to edges too (if no faces
selected) and to vertex normals. Only issue is that vertexnormals are not
updated on each editing command (it's a bit too much overhead...) so use
a TAB+TAB for now to enforce proper vertexnormals.
source/blender/src/transform_manipulator.c