Image Editor:
authorThomas Dinges <blender@dingto.org>
Sat, 26 Feb 2011 19:18:02 +0000 (19:18 +0000)
committerThomas Dinges <blender@dingto.org>
Sat, 26 Feb 2011 19:18:02 +0000 (19:18 +0000)
* Added back selector for active UV texture. IRC Request by _BigWings_ :)

release/scripts/ui/space_image.py

index c0ef692a2d026774c03f924cbd4a3528e8b2cfa5..7960336c9e7b2230eb76d210a9a4eea68a0f4af8 100644 (file)
@@ -387,8 +387,8 @@ class IMAGE_HT_header(bpy.types.Header):
             row.prop(toolsettings, "use_snap", text="")
             row.prop(toolsettings, "snap_element", text="", icon_only=True)
 
-            mesh = context.edit_object.data
-            # row.prop_search(mesh.uv_textures, "active", mesh, "uv_textures")
+            mesh = context.edit_object.data
+            layout.prop_search(mesh.uv_textures, "active", mesh, "uv_textures", text="")
 
         if ima:
             # layers