Fix for my last commit.
authorThomas Dinges <blender@dingto.org>
Tue, 30 Aug 2011 11:31:48 +0000 (11:31 +0000)
committerThomas Dinges <blender@dingto.org>
Tue, 30 Aug 2011 11:31:48 +0000 (11:31 +0000)
release/scripts/startup/bl_ui/properties_data_armature.py

index 3d1903f4cbc5bad359e87e5079d77b27dcfe29f8..e17064178b8645aa744f5016c8ad7db29be5ca34 100644 (file)
@@ -72,8 +72,7 @@ class DATA_PT_skeleton(ArmatureButtonsPanel, Panel):
         flow.prop(arm, "use_deform_preserve_volume", text="Quaternion")
 
         if context.scene.render.engine == "BLENDER_GAME":
-            layout.row().prop(arm, "vert_deformer", expand=True, text="")
-
+            layout.row().prop(arm, "vert_deformer", expand=True)
 
 class DATA_PT_display(ArmatureButtonsPanel, Panel):
     bl_label = "Display"