add PHY headers to cmake's ketsji (else some IDE's won't show)
authorCampbell Barton <ideasman42@gmail.com>
Tue, 26 Feb 2013 23:08:42 +0000 (23:08 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Tue, 26 Feb 2013 23:08:42 +0000 (23:08 +0000)
build_files/cmake/macros.cmake
source/blender/editors/space_file/fsmenu.h
source/gameengine/Ketsji/CMakeLists.txt
source/gameengine/Ketsji/KX_IpoConvert.cpp

index db27c4fe6d11fa62efc2e123f0705e7200b4aede..56ac48bfa6173e7c224923153a5ea46446d05317 100644 (file)
@@ -143,7 +143,9 @@ macro(blender_source_group
 
        foreach(_SRC ${sources})
                get_filename_component(_SRC_EXT ${_SRC} EXT)
-               if((${_SRC_EXT} MATCHES ".h") OR (${_SRC_EXT} MATCHES ".hpp"))
+               if((${_SRC_EXT} MATCHES ".h") OR
+                  (${_SRC_EXT} MATCHES ".hpp") OR
+                  (${_SRC_EXT} MATCHES ".hh"))
                        source_group("Header Files" FILES ${_SRC})
                else()
                        source_group("Source Files" FILES ${_SRC})
index 1b69eb09fce851bfcea5c4521bf647d2d0f6b042..eea7e0e38371cafc2c9e38549ea73cdb2fc3211f 100644 (file)
@@ -64,7 +64,7 @@ char *fsmenu_get_entry(struct FSMenu *fsmenu, FSMenuCategory category, int index
 
 /** Inserts a new fsmenu entry with the given \a path.
  * Duplicate entries are not added.
- * \param sorted Should entry be inserted in sorted order?
+ * \param flag Options for inserting the entry.
  */
 void    fsmenu_insert_entry(struct FSMenu *fsmenu, FSMenuCategory category, const char *path, const FSMenuInsert flag);
 
index 7f748013648335f39614a78d78858f3532be3f83..fa40dad21e7d01118233bff79a6b480877bcd24c 100644 (file)
@@ -222,6 +222,18 @@ set(SRC
        KX_VisibilityActuator.h
        KX_WorldInfo.h
        KX_WorldIpoController.h
+
+       # orphan headers (not apart of a library)
+       ../Physics/common/PHY_DynamicTypes.h
+       ../Physics/common/PHY_ICharacter.h
+       ../Physics/common/PHY_IController.h
+       ../Physics/common/PHY_IGraphicController.h
+       ../Physics/common/PHY_IMotionState.h
+       ../Physics/common/PHY_IPhysicsController.h
+       ../Physics/common/PHY_IPhysicsEnvironment.h
+       ../Physics/common/PHY_IVehicle.h
+       ../Physics/common/PHY_Pro.h
+
 )
 
 add_definitions(-DGLEW_STATIC)
index 9ec354ec84076bc4ebc6e31513b4d847dfaeeb55..57130bf57b265386caed755110a33924bfc9c6f3 100644 (file)
@@ -25,7 +25,7 @@
  * ***** END GPL LICENSE BLOCK *****
  */
 
-/** \file gameengine/Converter/KX_IpoConvert.cpp
+/** \file gameengine/Ketsji/KX_IpoConvert.cpp
  *  \ingroup bgeconv
  */