OSX/buildbot: after scons refactor we only need the vars to change
authorJens Verwiebe <info@jensverwiebe.de>
Thu, 7 Nov 2013 15:25:11 +0000 (15:25 +0000)
committerJens Verwiebe <info@jensverwiebe.de>
Thu, 7 Nov 2013 15:25:11 +0000 (15:25 +0000)
build_files/buildbot/config/user-config-mac-i386.py
build_files/buildbot/config/user-config-mac-x86_64.py

index e0074785a0121e6ab9c4c5531cff5b8ef0e7926c..fa18b74cf87599670b9b10feccb876299d665e1f 100644 (file)
@@ -1,379 +1,3 @@
-#
-# Note : if you want to alter this file
-# copy it as a whole in the upper folder
-# as user-config.py
-# dont create a new file with only some
-# vars changed.
-
-import commands
-
-# IMPORTANT NOTE : OFFICIAL BUILDS SHOULD BE DONE WITH SDKs
-USE_SDK=True
-
-#############################################################################
-###################     Cocoa & architecture settings      ##################
-#############################################################################
-
 MACOSX_ARCHITECTURE = 'i386' # valid archs: ppc, i386, ppc64, x86_64
-
-
-cmd = 'uname -p'
-MAC_PROC=commands.getoutput(cmd)
-cmd = 'sw_vers -productVersion'
-MAC_CUR_VER=cmd_res=commands.getoutput(cmd)
-cmd = 'xcodebuild -version'
-cmd_xcode=commands.getoutput(cmd)
-XCODE_CUR_VER=cmd_xcode[6:][:3] # truncate output to major.minor version
-cmd = 'xcodebuild -showsdks'
-cmd_sdk=commands.getoutput(cmd)
-MACOSX_SDK_CHECK=cmd_sdk
-cmd = 'xcode-select --print-path'
-XCODE_SELECT_PATH=commands.getoutput(cmd)
-if XCODE_SELECT_PATH.endswith("/Contents/Developer"):
-       XCODE_BUNDLE=XCODE_SELECT_PATH[:-19]
-else:
-       XCODE_BUNDLE=XCODE_SELECT_PATH
-
-
-# Default target OSX settings per architecture
-# Can be customized
-
-if 'Mac OS X 10.5' in MACOSX_SDK_CHECK:
-       # OSX 10.5/6 with Xcode 3.x
-       MAC_MIN_VERS = '10.5'
-       MACOSX_DEPLOYMENT_TARGET = '10.5'
-       MACOSX_SDK='/Developer/SDKs/MacOSX10.5.sdk'
-       LCGDIR = '#../lib/darwin-9.x.universal'
-       CC = 'gcc-4.2'
-       CXX = 'g++-4.2'
-elif 'Mac OS X 10.6' in MACOSX_SDK_CHECK:
-       # OSX 10.6/7 with Xcode 4.x
-       MAC_MIN_VERS = '10.6'
-       MACOSX_DEPLOYMENT_TARGET = '10.6'
-       MACOSX_SDK='/Developer/SDKs/MacOSX10.6.sdk'
-       LCGDIR = '#../lib/darwin-9.x.universal'
-       CC = 'gcc-4.2'
-       CXX = 'g++-4.2'
-else:
-       # OSX 10.8 with Xcode 4.4 and higher (no 10.6sdk! )
-       MAC_MIN_VERS = '10.6'
-       MACOSX_DEPLOYMENT_TARGET = '10.6'
-       MACOSX_SDK='/Developer/SDKs/MacOSX10.8.sdk'
-       LCGDIR = '#../lib/darwin-9.x.universal'
-       CC = 'gcc'
-       CXX = 'g++'
-
-LIBDIR = '${LCGDIR}'
-
-if XCODE_CUR_VER >= '4.3':  ## since version 4.3, XCode and developer dir are bundled ##
-       MACOSX_SDK = '/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform' + MACOSX_SDK
-
-#############################################################################
-###################          Dependency settings           ##################
-#############################################################################
-
-#Defaults openMP to true if compiler handles it ( only gcc 4.6.1 and newer )
-# if your compiler does not have accurate suffix you may have to enable it by hand !
-if CC[:-2].endswith('4.6'):
-    WITH_BF_OPENMP = True  # multithreading for fluids, cloth, sculpt and smoke
-else:
-    WITH_BF_OPENMP = False
-
-# enable ffmpeg  support
-WITH_BF_FFMPEG = True
-BF_FFMPEG = LIBDIR + '/ffmpeg'
-BF_FFMPEG_INC = "${BF_FFMPEG}/include"
-BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib'
-BF_FFMPEG_LIB = 'avcodec avdevice avformat avutil mp3lame swscale x264 xvidcore theora theoradec theoraenc vorbis vorbisenc vorbisfile ogg bz2'
-#bz2 is a standard osx dynlib
-
-BF_PYTHON_VERSION = '3.3'
-WITH_OSX_STATICPYTHON = True
-
-if WITH_OSX_STATICPYTHON:
-    # python 3.3 uses precompiled libraries in bf svn /lib by default
-
-    BF_PYTHON = LIBDIR + '/python'
-    BF_PYTHON_INC = '${BF_PYTHON}/include/python${BF_PYTHON_VERSION}m'
-    # BF_PYTHON_BINARY = '${BF_PYTHON}/bin/python${BF_PYTHON_VERSION}'
-    BF_PYTHON_LIB = 'python${BF_PYTHON_VERSION}m'
-    BF_PYTHON_LIBPATH = '${BF_PYTHON}/lib/python${BF_PYTHON_VERSION}'
-    # BF_PYTHON_LINKFLAGS = ['-u', '_PyMac_Error', '-framework', 'System']
-else:
-    # python 3.2 uses Python-framework additionally installed in /Library/Frameworks
-
-    BF_PYTHON = '/Library/Frameworks/Python.framework/Versions/'
-    BF_PYTHON_INC = '${BF_PYTHON}${BF_PYTHON_VERSION}/include/python${BF_PYTHON_VERSION}m'
-    BF_PYTHON_BINARY = '${BF_PYTHON}${BF_PYTHON_VERSION}/bin/python${BF_PYTHON_VERSION}'
-    #BF_PYTHON_LIB = ''
-    BF_PYTHON_LIBPATH = '${BF_PYTHON}${BF_PYTHON_VERSION}/lib/python${BF_PYTHON_VERSION}/config-${BF_PYTHON_VERSION}m'
-
-WITH_BF_OPENAL = True
-#different lib must be used  following version of gcc
-# for gcc 3.3
-#BF_OPENAL = LIBDIR + '/openal'
-# for gcc 3.4 and ulterior
-if MAC_PROC == 'powerpc':
-    BF_OPENAL = '#../lib/darwin-8.0.0-powerpc/openal'
-else :
-    BF_OPENAL = LIBDIR + '/openal'
-
-WITH_BF_STATICOPENAL = False
-BF_OPENAL_INC = '${BF_OPENAL}/include' # only headers from libdir needed for proper use of framework !!!!
-#BF_OPENAL_LIB = 'openal'
-#BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib'
-# Warning, this static lib configuration is untested! users of this OS please confirm.
-#BF_OPENAL_LIB_STATIC = '${BF_OPENAL}/lib/libopenal.a'
-
-# Warning, this static lib configuration is untested! users of this OS please confirm.
-BF_CXX = '/usr'
-WITH_BF_STATICCXX = False
-BF_CXX_LIB_STATIC = '${BF_CXX}/lib/libstdc++.a'
-
-# we use simply jack framework
-WITH_BF_JACK = True
-BF_JACK = '/Library/Frameworks/Jackmp.framework'
-BF_JACK_INC = '${BF_JACK}/headers'
-#BF_JACK_LIB = 'jack' # not used due framework
-BF_JACK_LIBPATH = '${BF_JACK}'
-
-WITH_BF_SNDFILE = True
-BF_SNDFILE = LIBDIR + '/sndfile'
-BF_SNDFILE_INC = '${BF_SNDFILE}/include'
-BF_SNDFILE_LIB = 'sndfile FLAC ogg vorbis vorbisenc'
-BF_SNDFILE_LIBPATH = '${BF_SNDFILE}/lib ${BF_FFMPEG}/lib' #ogg libs are stored in ffmpeg dir
-
-WITH_BF_SDL = True
-BF_SDL = LIBDIR + '/sdl' #$(shell sdl-config --prefix)
-BF_SDL_INC = '${BF_SDL}/include' #$(shell $(BF_SDL)/bin/sdl-config --cflags)
-BF_SDL_LIB = 'SDL' #BF_SDL #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer
-BF_SDL_LIBPATH = '${BF_SDL}/lib'
-
-WITH_BF_OPENEXR = True
-WITH_BF_STATICOPENEXR = False
-BF_OPENEXR = '${LCGDIR}/openexr'
-BF_OPENEXR_INC = '${BF_OPENEXR}/include ${BF_OPENEXR}/include/OpenEXR'
-BF_OPENEXR_LIB = ' Iex Half IlmImf Imath IlmThread'
-BF_OPENEXR_LIBPATH = '${BF_OPENEXR}/lib'
-# Warning, this static lib configuration is untested! users of this OS please confirm.
-BF_OPENEXR_LIB_STATIC = '${BF_OPENEXR}/lib/libHalf.a ${BF_OPENEXR}/lib/libIlmImf.a ${BF_OPENEXR}/lib/libIex.a ${BF_OPENEXR}/lib/libImath.a ${BF_OPENEXR}/lib/libIlmThread.a'
-
-WITH_BF_DDS = True
-
-#Color Management System
-WITH_BF_LCMS = False
-BF_LCMS = LIBDIR + '/lcms'
-BF_LCMS_INC = '${BF_LCMS}/include'
-BF_LCMS_LIB = 'lcms'
-BF_LCMS_LIBPATH = '${BF_LCMS}/lib'
-
-WITH_BF_JPEG = True
-BF_JPEG = LIBDIR + '/jpeg'
-BF_JPEG_INC = '${BF_JPEG}/include'
-BF_JPEG_LIB = 'jpeg'
-BF_JPEG_LIBPATH = '${BF_JPEG}/lib'
-
-WITH_BF_PNG = True
-BF_PNG = LIBDIR + '/png'
-BF_PNG_INC = '${BF_PNG}/include'
-BF_PNG_LIB = 'png'
-BF_PNG_LIBPATH = '${BF_PNG}/lib'
-
-WITH_BF_TIFF = True
-BF_TIFF = LIBDIR + '/tiff'
-BF_TIFF_INC = '${BF_TIFF}/include'
-BF_TIFF_LIB = 'tiff'
-BF_TIFF_LIBPATH = '${BF_TIFF}/lib'
-
-WITH_BF_ZLIB = True
-BF_ZLIB = '/usr'
-BF_ZLIB_INC = '${BF_ZLIB}/include'
-BF_ZLIB_LIB = 'z'
-
-WITH_BF_INTERNATIONAL = True
-
-WITH_BF_GAMEENGINE = True
-WITH_BF_PLAYER = True
-WITH_BF_OCEANSIM = True
-
-WITH_BF_BULLET = True
-BF_BULLET = '#extern/bullet2/src'
-BF_BULLET_INC = '${BF_BULLET}'
-BF_BULLET_LIB = 'extern_bullet'
-
-WITH_BF_FFTW3 = True
-BF_FFTW3 = LIBDIR + '/fftw3'
-BF_FFTW3_INC = '${BF_FFTW3}/include'
-BF_FFTW3_LIB = 'libfftw3'
-BF_FFTW3_LIBPATH = '${BF_FFTW3}/lib'
-
-BF_FREETYPE = LIBDIR + '/freetype'
-BF_FREETYPE_INC = '${BF_FREETYPE}/include ${BF_FREETYPE}/include/freetype2'
-BF_FREETYPE_LIB = 'freetype'
-BF_FREETYPE_LIBPATH = '${BF_FREETYPE}/lib'
-
-WITH_BF_QUICKTIME = True
-
-WITH_BF_ICONV = True
-BF_ICONV = '/usr'
-BF_ICONV_INC = '${BF_ICONV}/include'
-BF_ICONV_LIB = 'iconv'
-#BF_ICONV_LIBPATH = '${BF_ICONV}/lib'
-
-# Mesa Libs should go here if your using them as well....
-WITH_BF_STATICOPENGL = True
-BF_OPENGL_LIB = 'GL GLU'
-BF_OPENGL_LIBPATH = '/System/Library/Frameworks/OpenGL.framework/Libraries'
-BF_OPENGL_LINKFLAGS = ['-framework', 'OpenGL']
-
-#OpenCollada flags
-WITH_BF_COLLADA = True
-BF_COLLADA = '#source/blender/collada'
-BF_COLLADA_INC = '${BF_COLLADA}'
-BF_COLLADA_LIB = 'bf_collada'
-BF_OPENCOLLADA = LIBDIR + '/opencollada'
-BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include'
-BF_OPENCOLLADA_LIB = 'OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils OpenCOLLADAStreamWriter MathMLSolver GeneratedSaxParser UTF xml2 buffer ftoa'
-BF_OPENCOLLADA_LIBPATH = LIBDIR + '/opencollada'
-BF_PCRE = LIBDIR + '/opencollada'
-BF_PCRE_LIB = 'pcre'
-BF_PCRE_LIBPATH = '${BF_PCRE}/lib'
-#BF_EXPAT = '/usr'
-#BF_EXPAT_LIB = 'expat'
-#BF_EXPAT_LIBPATH = '/usr/lib'
-
-# Cycles
-WITH_BF_CYCLES = True
-
-#OSL
-
-WITH_BF_CYCLES_OSL = True
-BF_OSL = LIBDIR + '/osl'
-BF_OSL_INC = '${BF_OSL}/include'
-# note oslexec would passed via program linkflags, which is needed to
-# make llvm happy with osl_allocate_closure_component
-#BF_OSL_LIB = 'oslcomp oslquery'
-BF_OSL_LIBPATH = '${BF_OSL}/lib'
-BF_OSL_COMPILER = '${BF_OSL}/bin/oslc'
-
-WITH_BF_LLVM = True
-BF_LLVM = LIBDIR + '/llvm'
-BF_LLVM_LIB = 'LLVMBitReader LLVMJIT LLVMipo LLVMVectorize LLVMBitWriter LLVMX86CodeGen LLVMX86Desc LLVMX86Info LLVMX86AsmPrinter ' + \
-    'LLVMX86Utils LLVMSelectionDAG LLVMCodeGen LLVMScalarOpts LLVMInstCombine LLVMTransformUtils LLVMipa LLVMAnalysis LLVMExecutionEngine ' + \
-    'LLVMTarget LLVMMC LLVMCore LLVMSupport'
-BF_LLVM_LIBPATH = '${BF_LLVM}/lib'
-
-WITH_BF_OIIO = True
-BF_OIIO = LIBDIR + '/openimageio'
-BF_OIIO_INC = '${BF_OIIO}/include'
-BF_OIIO_LIB = 'OpenImageIO'
-BF_OIIO_LIBPATH = '${BF_OIIO}/lib'
-
-WITH_BF_OCIO = True
-BF_OCIO = LIBDIR + '/opencolorio'
-BF_OCIO_INC = '${BF_OCIO}/include'
-BF_OCIO_LIB = 'OpenColorIO tinyxml yaml-cpp'
-BF_OCIO_LIBPATH = '${BF_OCIO}/lib'
-
-WITH_BF_BOOST = True
-BF_BOOST = LIBDIR + '/boost'
-BF_BOOST_INC = '${BF_BOOST}/include'
-BF_BOOST_LIB = 'boost_date_time-mt boost_filesystem-mt boost_regex-mt boost_system-mt boost_thread-mt boost_wave-mt'
-BF_BOOST_LIB_INTERNATIONAL = 'boost_locale-mt'
-BF_BOOST_LIBPATH = '${BF_BOOST}/lib'
-
 WITH_BF_CYCLES_CUDA_BINARIES = True
-BF_CYCLES_CUDA_NVCC = '/usr/local/cuda/bin/nvcc'
-BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35']
-
-#Freestyle
-WITH_BF_FREESTYLE = True
-
-#Ray trace optimization
-if MACOSX_ARCHITECTURE == 'x86_64' or MACOSX_ARCHITECTURE == 'i386':
-    WITH_BF_RAYOPTIMIZATION = True
-else:
-    WITH_BF_RAYOPTIMIZATION = False
-if MACOSX_ARCHITECTURE == 'i386':
-    BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse']
-elif MACOSX_ARCHITECTURE == 'x86_64':
-    BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse','-msse2']
-
-# SpaceNavigator and related 3D mice, driver must be 3DxWare 10 Beta 4 (Mac OS X) or later !
-WITH_BF_3DMOUSE = True
-
-#############################################################################
-###################  various compile settings and flags    ##################
-#############################################################################
-
-BF_QUIET = '1' # suppress verbose output
-
-if MACOSX_ARCHITECTURE == 'x86_64' or MACOSX_ARCHITECTURE == 'ppc64':
-    ARCH_FLAGS = ['-m64']
-else:
-    ARCH_FLAGS = ['-m32']
-
-CFLAGS = []
-CXXFLAGS = []
-CCFLAGS = ['-pipe','-funsigned-char']
-
-CPPFLAGS = list(ARCH_FLAGS)
-
-PLATFORM_LINKFLAGS = ['-fexceptions','-framework','CoreServices','-framework','Foundation','-framework','IOKit','-framework','AppKit','-framework','Cocoa','-framework','Carbon','-framework','AudioUnit','-framework','AudioToolbox','-framework','CoreAudio','-framework','OpenAL']+ARCH_FLAGS
-
-if WITH_BF_QUICKTIME:
-    PLATFORM_LINKFLAGS = PLATFORM_LINKFLAGS+['-framework','QTKit']
-
-if not WITH_OSX_STATICPYTHON:
-    PLATFORM_LINKFLAGS = PLATFORM_LINKFLAGS+['-framework','Python']
-
-
-#for > 10.7.sdk, SystemStubs needs to be excluded (lib doesn't exist anymore)
-if MACOSX_SDK.endswith("10.7.sdk") or MACOSX_SDK.endswith("10.8.sdk") or MACOSX_SDK.endswith("10.9.sdk"):
-    LLIBS = ['stdc++']
-else:
-    LLIBS = ['stdc++', 'SystemStubs']
-
-if USE_SDK:
-    SDK_FLAGS=['-isysroot', MACOSX_SDK,'-mmacosx-version-min='+MAC_MIN_VERS,'-arch',MACOSX_ARCHITECTURE]
-    PLATFORM_LINKFLAGS = ['-mmacosx-version-min='+MAC_MIN_VERS,'-Wl','-isysroot',MACOSX_SDK,'-arch',MACOSX_ARCHITECTURE]+PLATFORM_LINKFLAGS
-    CCFLAGS=SDK_FLAGS+CCFLAGS
-    CXXFLAGS=SDK_FLAGS+CXXFLAGS
-
-#Intel Macs are CoreDuo and Up
-if MACOSX_ARCHITECTURE == 'i386' or MACOSX_ARCHITECTURE == 'x86_64':
-    REL_CFLAGS = []
-    REL_CXXFLAGS = []
-    REL_CCFLAGS = ['-DNDEBUG', '-O2','-ftree-vectorize','-msse','-msse2','-msse3','-mfpmath=sse']
-else:
-    CCFLAGS += ['-fno-strict-aliasing']
-    REL_CFLAGS = []
-    REL_CXXFLAGS = []
-    REL_CCFLAGS = ['-DNDEBUG', '-O2']
-
-# Intel 64bit Macs are Core2Duo and up
-if MACOSX_ARCHITECTURE == 'x86_64':
-    REL_CCFLAGS += ['-march=core2','-mssse3','-with-tune=core2','-enable-threads']
-
-CC_WARN = ['-Wall']
-C_WARN = ['-Wno-char-subscripts', '-Wpointer-arith', '-Wcast-align', '-Wdeclaration-after-statement', '-Wno-unknown-pragmas', '-Wstrict-prototypes']
-CXX_WARN = ['-Wno-invalid-offsetof', '-Wno-sign-compare']
-
-##FIX_STUBS_WARNINGS = -Wno-unused
-
-##LOPTS = --dynamic
-##DYNLDFLAGS = -shared $(LDFLAGS)
-
-BF_PROFILE_CCFLAGS = ['-pg', '-g ']
-BF_PROFILE_LINKFLAGS = ['-pg']
-BF_PROFILE = False
-
-BF_DEBUG = False
-BF_DEBUG_CCFLAGS = ['-g', '-D_DEBUG']
-
-#############################################################################
-###################           Output directories           ##################
-#############################################################################
 
-BF_BUILDDIR='../build/darwin'
-BF_INSTALLDIR='../install/darwin'
index 0fbd30e4aa1ad2208498b2992dee6885f8cd2fbc..2b12762f9345c666bc0c390354d8b693bacaf392 100644 (file)
@@ -1,379 +1,2 @@
-#
-# Note : if you want to alter this file
-# copy it as a whole in the upper folder
-# as user-config.py
-# dont create a new file with only some
-# vars changed.
-
-import commands
-
-# IMPORTANT NOTE : OFFICIAL BUILDS SHOULD BE DONE WITH SDKs
-USE_SDK=True
-
-#############################################################################
-###################     Cocoa & architecture settings      ##################
-#############################################################################
-
 MACOSX_ARCHITECTURE = 'x86_64' # valid archs: ppc, i386, ppc64, x86_64
-
-
-cmd = 'uname -p'
-MAC_PROC=commands.getoutput(cmd)
-cmd = 'sw_vers -productVersion'
-MAC_CUR_VER=cmd_res=commands.getoutput(cmd)
-cmd = 'xcodebuild -version'
-cmd_xcode=commands.getoutput(cmd)
-XCODE_CUR_VER=cmd_xcode[6:][:3] # truncate output to major.minor version
-cmd = 'xcodebuild -showsdks'
-cmd_sdk=commands.getoutput(cmd)
-MACOSX_SDK_CHECK=cmd_sdk
-cmd = 'xcode-select --print-path'
-XCODE_SELECT_PATH=commands.getoutput(cmd)
-if XCODE_SELECT_PATH.endswith("/Contents/Developer"):
-       XCODE_BUNDLE=XCODE_SELECT_PATH[:-19]
-else:
-       XCODE_BUNDLE=XCODE_SELECT_PATH
-
-
-# Default target OSX settings per architecture
-# Can be customized
-
-if 'Mac OS X 10.5' in MACOSX_SDK_CHECK:
-       # OSX 10.5/6 with Xcode 3.x
-       MAC_MIN_VERS = '10.5'
-       MACOSX_DEPLOYMENT_TARGET = '10.5'
-       MACOSX_SDK='/Developer/SDKs/MacOSX10.5.sdk'
-       LCGDIR = '#../lib/darwin-9.x.universal'
-       CC = 'gcc-4.2'
-       CXX = 'g++-4.2'
-elif 'Mac OS X 10.6' in MACOSX_SDK_CHECK:
-       # OSX 10.6/7 with Xcode 4.x
-       MAC_MIN_VERS = '10.6'
-       MACOSX_DEPLOYMENT_TARGET = '10.6'
-       MACOSX_SDK='/Developer/SDKs/MacOSX10.6.sdk'
-       LCGDIR = '#../lib/darwin-9.x.universal'
-       CC = 'gcc-4.2'
-       CXX = 'g++-4.2'
-else:
-       # OSX 10.8 with Xcode 4.4 and higher (no 10.6sdk! )
-       MAC_MIN_VERS = '10.6'
-       MACOSX_DEPLOYMENT_TARGET = '10.6'
-       MACOSX_SDK='/Developer/SDKs/MacOSX10.8.sdk'
-       LCGDIR = '#../lib/darwin-9.x.universal'
-       CC = 'gcc'
-       CXX = 'g++'
-
-LIBDIR = '${LCGDIR}'
-
-if XCODE_CUR_VER >= '4.3':  ## since version 4.3, XCode and developer dir are bundled ##
-       MACOSX_SDK = '/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform' + MACOSX_SDK
-
-#############################################################################
-###################          Dependency settings           ##################
-#############################################################################
-
-#Defaults openMP to true if compiler handles it ( only gcc 4.6.1 and newer )
-# if your compiler does not have accurate suffix you may have to enable it by hand !
-if CC[:-2].endswith('4.6'):
-    WITH_BF_OPENMP = True  # multithreading for fluids, cloth, sculpt and smoke
-else:
-    WITH_BF_OPENMP = False
-
-# enable ffmpeg  support
-WITH_BF_FFMPEG = True
-BF_FFMPEG = LIBDIR + '/ffmpeg'
-BF_FFMPEG_INC = "${BF_FFMPEG}/include"
-BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib'
-BF_FFMPEG_LIB = 'avcodec avdevice avformat avutil mp3lame swscale x264 xvidcore theora theoradec theoraenc vorbis vorbisenc vorbisfile ogg bz2'
-#bz2 is a standard osx dynlib
-
-BF_PYTHON_VERSION = '3.3'
-WITH_OSX_STATICPYTHON = True
-
-if WITH_OSX_STATICPYTHON:
-    # python 3.3 uses precompiled libraries in bf svn /lib by default
-
-    BF_PYTHON = LIBDIR + '/python'
-    BF_PYTHON_INC = '${BF_PYTHON}/include/python${BF_PYTHON_VERSION}m'
-    # BF_PYTHON_BINARY = '${BF_PYTHON}/bin/python${BF_PYTHON_VERSION}'
-    BF_PYTHON_LIB = 'python${BF_PYTHON_VERSION}m'
-    BF_PYTHON_LIBPATH = '${BF_PYTHON}/lib/python${BF_PYTHON_VERSION}'
-    # BF_PYTHON_LINKFLAGS = ['-u', '_PyMac_Error', '-framework', 'System']
-else:
-    # python 3.2 uses Python-framework additionally installed in /Library/Frameworks
-
-    BF_PYTHON = '/Library/Frameworks/Python.framework/Versions/'
-    BF_PYTHON_INC = '${BF_PYTHON}${BF_PYTHON_VERSION}/include/python${BF_PYTHON_VERSION}m'
-    BF_PYTHON_BINARY = '${BF_PYTHON}${BF_PYTHON_VERSION}/bin/python${BF_PYTHON_VERSION}'
-    #BF_PYTHON_LIB = ''
-    BF_PYTHON_LIBPATH = '${BF_PYTHON}${BF_PYTHON_VERSION}/lib/python${BF_PYTHON_VERSION}/config-${BF_PYTHON_VERSION}m'
-
-WITH_BF_OPENAL = True
-#different lib must be used  following version of gcc
-# for gcc 3.3
-#BF_OPENAL = LIBDIR + '/openal'
-# for gcc 3.4 and ulterior
-if MAC_PROC == 'powerpc':
-    BF_OPENAL = '#../lib/darwin-8.0.0-powerpc/openal'
-else :
-    BF_OPENAL = LIBDIR + '/openal'
-
-WITH_BF_STATICOPENAL = False
-BF_OPENAL_INC = '${BF_OPENAL}/include' # only headers from libdir needed for proper use of framework !!!!
-#BF_OPENAL_LIB = 'openal'
-#BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib'
-# Warning, this static lib configuration is untested! users of this OS please confirm.
-#BF_OPENAL_LIB_STATIC = '${BF_OPENAL}/lib/libopenal.a'
-
-# Warning, this static lib configuration is untested! users of this OS please confirm.
-BF_CXX = '/usr'
-WITH_BF_STATICCXX = False
-BF_CXX_LIB_STATIC = '${BF_CXX}/lib/libstdc++.a'
-
-# we use simply jack framework
-WITH_BF_JACK = True
-BF_JACK = '/Library/Frameworks/Jackmp.framework'
-BF_JACK_INC = '${BF_JACK}/headers'
-#BF_JACK_LIB = 'jack' # not used due framework
-BF_JACK_LIBPATH = '${BF_JACK}'
-
-WITH_BF_SNDFILE = True
-BF_SNDFILE = LIBDIR + '/sndfile'
-BF_SNDFILE_INC = '${BF_SNDFILE}/include'
-BF_SNDFILE_LIB = 'sndfile FLAC ogg vorbis vorbisenc'
-BF_SNDFILE_LIBPATH = '${BF_SNDFILE}/lib ${BF_FFMPEG}/lib' #ogg libs are stored in ffmpeg dir
-
-WITH_BF_SDL = True
-BF_SDL = LIBDIR + '/sdl' #$(shell sdl-config --prefix)
-BF_SDL_INC = '${BF_SDL}/include' #$(shell $(BF_SDL)/bin/sdl-config --cflags)
-BF_SDL_LIB = 'SDL' #BF_SDL #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer
-BF_SDL_LIBPATH = '${BF_SDL}/lib'
-
-WITH_BF_OPENEXR = True
-WITH_BF_STATICOPENEXR = False
-BF_OPENEXR = '${LCGDIR}/openexr'
-BF_OPENEXR_INC = '${BF_OPENEXR}/include ${BF_OPENEXR}/include/OpenEXR'
-BF_OPENEXR_LIB = ' Iex Half IlmImf Imath IlmThread'
-BF_OPENEXR_LIBPATH = '${BF_OPENEXR}/lib'
-# Warning, this static lib configuration is untested! users of this OS please confirm.
-BF_OPENEXR_LIB_STATIC = '${BF_OPENEXR}/lib/libHalf.a ${BF_OPENEXR}/lib/libIlmImf.a ${BF_OPENEXR}/lib/libIex.a ${BF_OPENEXR}/lib/libImath.a ${BF_OPENEXR}/lib/libIlmThread.a'
-
-WITH_BF_DDS = True
-
-#Color Management System
-WITH_BF_LCMS = False
-BF_LCMS = LIBDIR + '/lcms'
-BF_LCMS_INC = '${BF_LCMS}/include'
-BF_LCMS_LIB = 'lcms'
-BF_LCMS_LIBPATH = '${BF_LCMS}/lib'
-
-WITH_BF_JPEG = True
-BF_JPEG = LIBDIR + '/jpeg'
-BF_JPEG_INC = '${BF_JPEG}/include'
-BF_JPEG_LIB = 'jpeg'
-BF_JPEG_LIBPATH = '${BF_JPEG}/lib'
-
-WITH_BF_PNG = True
-BF_PNG = LIBDIR + '/png'
-BF_PNG_INC = '${BF_PNG}/include'
-BF_PNG_LIB = 'png'
-BF_PNG_LIBPATH = '${BF_PNG}/lib'
-
-WITH_BF_TIFF = True
-BF_TIFF = LIBDIR + '/tiff'
-BF_TIFF_INC = '${BF_TIFF}/include'
-BF_TIFF_LIB = 'tiff'
-BF_TIFF_LIBPATH = '${BF_TIFF}/lib'
-
-WITH_BF_ZLIB = True
-BF_ZLIB = '/usr'
-BF_ZLIB_INC = '${BF_ZLIB}/include'
-BF_ZLIB_LIB = 'z'
-
-WITH_BF_INTERNATIONAL = True
-
-WITH_BF_GAMEENGINE = True
-WITH_BF_PLAYER = True
-WITH_BF_OCEANSIM = True
-
-WITH_BF_BULLET = True
-BF_BULLET = '#extern/bullet2/src'
-BF_BULLET_INC = '${BF_BULLET}'
-BF_BULLET_LIB = 'extern_bullet'
-
-WITH_BF_FFTW3 = True
-BF_FFTW3 = LIBDIR + '/fftw3'
-BF_FFTW3_INC = '${BF_FFTW3}/include'
-BF_FFTW3_LIB = 'libfftw3'
-BF_FFTW3_LIBPATH = '${BF_FFTW3}/lib'
-
-BF_FREETYPE = LIBDIR + '/freetype'
-BF_FREETYPE_INC = '${BF_FREETYPE}/include ${BF_FREETYPE}/include/freetype2'
-BF_FREETYPE_LIB = 'freetype'
-BF_FREETYPE_LIBPATH = '${BF_FREETYPE}/lib'
-
-WITH_BF_QUICKTIME = True
-
-WITH_BF_ICONV = True
-BF_ICONV = '/usr'
-BF_ICONV_INC = '${BF_ICONV}/include'
-BF_ICONV_LIB = 'iconv'
-#BF_ICONV_LIBPATH = '${BF_ICONV}/lib'
-
-# Mesa Libs should go here if your using them as well....
-WITH_BF_STATICOPENGL = True
-BF_OPENGL_LIB = 'GL GLU'
-BF_OPENGL_LIBPATH = '/System/Library/Frameworks/OpenGL.framework/Libraries'
-BF_OPENGL_LINKFLAGS = ['-framework', 'OpenGL']
-
-#OpenCollada flags
-WITH_BF_COLLADA = True
-BF_COLLADA = '#source/blender/collada'
-BF_COLLADA_INC = '${BF_COLLADA}'
-BF_COLLADA_LIB = 'bf_collada'
-BF_OPENCOLLADA = LIBDIR + '/opencollada'
-BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include'
-BF_OPENCOLLADA_LIB = 'OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils OpenCOLLADAStreamWriter MathMLSolver GeneratedSaxParser UTF xml2 buffer ftoa'
-BF_OPENCOLLADA_LIBPATH = LIBDIR + '/opencollada'
-BF_PCRE = LIBDIR + '/opencollada'
-BF_PCRE_LIB = 'pcre'
-BF_PCRE_LIBPATH = '${BF_PCRE}/lib'
-#BF_EXPAT = '/usr'
-#BF_EXPAT_LIB = 'expat'
-#BF_EXPAT_LIBPATH = '/usr/lib'
-
-# Cycles
-WITH_BF_CYCLES = True
-
-#OSL
-
-WITH_BF_CYCLES_OSL = True
-BF_OSL = LIBDIR + '/osl'
-BF_OSL_INC = '${BF_OSL}/include'
-# note oslexec would passed via program linkflags, which is needed to
-# make llvm happy with osl_allocate_closure_component
-#BF_OSL_LIB = 'oslcomp oslquery'
-BF_OSL_LIBPATH = '${BF_OSL}/lib'
-BF_OSL_COMPILER = '${BF_OSL}/bin/oslc'
-
-WITH_BF_LLVM = True
-BF_LLVM = LIBDIR + '/llvm'
-BF_LLVM_LIB = 'LLVMBitReader LLVMJIT LLVMipo LLVMVectorize LLVMBitWriter LLVMX86CodeGen LLVMX86Desc LLVMX86Info LLVMX86AsmPrinter ' + \
-    'LLVMX86Utils LLVMSelectionDAG LLVMCodeGen LLVMScalarOpts LLVMInstCombine LLVMTransformUtils LLVMipa LLVMAnalysis LLVMExecutionEngine ' + \
-    'LLVMTarget LLVMMC LLVMCore LLVMSupport'
-BF_LLVM_LIBPATH = '${BF_LLVM}/lib'
-
-WITH_BF_OIIO = True
-BF_OIIO = LIBDIR + '/openimageio'
-BF_OIIO_INC = '${BF_OIIO}/include'
-BF_OIIO_LIB = 'OpenImageIO'
-BF_OIIO_LIBPATH = '${BF_OIIO}/lib'
-
-WITH_BF_OCIO = True
-BF_OCIO = LIBDIR + '/opencolorio'
-BF_OCIO_INC = '${BF_OCIO}/include'
-BF_OCIO_LIB = 'OpenColorIO tinyxml yaml-cpp'
-BF_OCIO_LIBPATH = '${BF_OCIO}/lib'
-
-WITH_BF_BOOST = True
-BF_BOOST = LIBDIR + '/boost'
-BF_BOOST_INC = '${BF_BOOST}/include'
-BF_BOOST_LIB = 'boost_date_time-mt boost_filesystem-mt boost_regex-mt boost_system-mt boost_thread-mt boost_wave-mt'
-BF_BOOST_LIB_INTERNATIONAL = 'boost_locale-mt'
-BF_BOOST_LIBPATH = '${BF_BOOST}/lib'
-
-WITH_BF_CYCLES_CUDA_BINARIES = True
-BF_CYCLES_CUDA_NVCC = '/usr/local/cuda/bin/nvcc'
-BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35']
-
-#Freestyle
-WITH_BF_FREESTYLE = True
-
-#Ray trace optimization
-if MACOSX_ARCHITECTURE == 'x86_64' or MACOSX_ARCHITECTURE == 'i386':
-    WITH_BF_RAYOPTIMIZATION = True
-else:
-    WITH_BF_RAYOPTIMIZATION = False
-if MACOSX_ARCHITECTURE == 'i386':
-    BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse']
-elif MACOSX_ARCHITECTURE == 'x86_64':
-    BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse','-msse2']
-
-# SpaceNavigator and related 3D mice, driver must be 3DxWare 10 Beta 4 (Mac OS X) or later !
-WITH_BF_3DMOUSE = True
-
-#############################################################################
-###################  various compile settings and flags    ##################
-#############################################################################
-
-BF_QUIET = '1' # suppress verbose output
-
-if MACOSX_ARCHITECTURE == 'x86_64' or MACOSX_ARCHITECTURE == 'ppc64':
-    ARCH_FLAGS = ['-m64']
-else:
-    ARCH_FLAGS = ['-m32']
-
-CFLAGS = []
-CXXFLAGS = []
-CCFLAGS = ['-pipe','-funsigned-char']
-
-CPPFLAGS = list(ARCH_FLAGS)
-
-PLATFORM_LINKFLAGS = ['-fexceptions','-framework','CoreServices','-framework','Foundation','-framework','IOKit','-framework','AppKit','-framework','Cocoa','-framework','Carbon','-framework','AudioUnit','-framework','AudioToolbox','-framework','CoreAudio','-framework','OpenAL']+ARCH_FLAGS
-
-if WITH_BF_QUICKTIME:
-    PLATFORM_LINKFLAGS = PLATFORM_LINKFLAGS+['-framework','QTKit']
-
-if not WITH_OSX_STATICPYTHON:
-    PLATFORM_LINKFLAGS = PLATFORM_LINKFLAGS+['-framework','Python']
-
-
-#for > 10.7.sdk, SystemStubs needs to be excluded (lib doesn't exist anymore)
-if MACOSX_SDK.endswith("10.7.sdk") or MACOSX_SDK.endswith("10.8.sdk") or MACOSX_SDK.endswith("10.9.sdk"):
-    LLIBS = ['stdc++']
-else:
-    LLIBS = ['stdc++', 'SystemStubs']
-
-if USE_SDK:
-    SDK_FLAGS=['-isysroot', MACOSX_SDK,'-mmacosx-version-min='+MAC_MIN_VERS,'-arch',MACOSX_ARCHITECTURE]
-    PLATFORM_LINKFLAGS = ['-mmacosx-version-min='+MAC_MIN_VERS,'-Wl','-isysroot',MACOSX_SDK,'-arch',MACOSX_ARCHITECTURE]+PLATFORM_LINKFLAGS
-    CCFLAGS=SDK_FLAGS+CCFLAGS
-    CXXFLAGS=SDK_FLAGS+CXXFLAGS
-
-#Intel Macs are CoreDuo and Up
-if MACOSX_ARCHITECTURE == 'i386' or MACOSX_ARCHITECTURE == 'x86_64':
-    REL_CFLAGS = []
-    REL_CXXFLAGS = []
-    REL_CCFLAGS = ['-DNDEBUG', '-O2','-ftree-vectorize','-msse','-msse2','-msse3','-mfpmath=sse']
-else:
-    CCFLAGS += ['-fno-strict-aliasing']
-    REL_CFLAGS = []
-    REL_CXXFLAGS = []
-    REL_CCFLAGS = ['-DNDEBUG', '-O2']
-
-# Intel 64bit Macs are Core2Duo and up
-if MACOSX_ARCHITECTURE == 'x86_64':
-    REL_CCFLAGS += ['-march=core2','-mssse3','-with-tune=core2','-enable-threads']
-
-CC_WARN = ['-Wall']
-C_WARN = ['-Wno-char-subscripts', '-Wpointer-arith', '-Wcast-align', '-Wdeclaration-after-statement', '-Wno-unknown-pragmas', '-Wstrict-prototypes']
-CXX_WARN = ['-Wno-invalid-offsetof', '-Wno-sign-compare']
-
-##FIX_STUBS_WARNINGS = -Wno-unused
-
-##LOPTS = --dynamic
-##DYNLDFLAGS = -shared $(LDFLAGS)
-
-BF_PROFILE_CCFLAGS = ['-pg', '-g ']
-BF_PROFILE_LINKFLAGS = ['-pg']
-BF_PROFILE = False
-
-BF_DEBUG = False
-BF_DEBUG_CCFLAGS = ['-g', '-D_DEBUG']
-
-#############################################################################
-###################           Output directories           ##################
-#############################################################################
-
-BF_BUILDDIR='../build/darwin'
-BF_INSTALLDIR='../install/darwin'
+WITH_BF_CYCLES_CUDA_BINARIES = True
\ No newline at end of file