-.TH "BLENDER" "1" "April 05, 2011" "Blender Blender 2\&.56 (sub 6)"
+.TH "BLENDER" "1" "June 03, 2011" "Blender Blender 2\&.57 (sub 1)"
.SH NAME
blender \- a 3D modelling and rendering package
http://www.blender.org
.SH OPTIONS
-Blender 2.56 (sub 6)
+Blender 2.57 (sub 1)
Usage: blender [args ...] [file] [args ...]
.br
.SS "Render Options:"
Open with lower left corner at <sx>, <sy> and width and height as <w>, <h>
.br
+.TP
+.B \-con or \-\-start\-console
+.br
+Start with the console window open (ignored if \-b is set)
+.br
+
.IP
.SS "Game Engine Specific Options:"
.br
* Disables mouse grab (to interact with a debugger in some cases)
.br
-* Keeps python sys.stdin rather then setting it to None
+* Keeps python sys.stdin rather than setting it to None
.br
.TP
.IP
-.TP
-.B \-\-env\-system\-config
-.br
-Set the BLENDER_SYSTEM_CONFIG environment variable
-.br
-
.TP
.B \-\-env\-system\-datafiles
.br
.TP
.B \-y or \-\-enable\-autoexec
.br
-Enable automatic python script execution (default)
+Enable automatic python script execution, (default)
.br
.TP
.br
.SH "ENVIRONMENT VARIABLES"
\fIBLENDER_USER_CONFIG\fR Directory for user configuration files.
- \fIBLENDER_SYSTEM_CONFIG\fR Directory for system wide configuration files.
\fIBLENDER_USER_SCRIPTS\fR Directory for user scripts.
\fIBLENDER_SYSTEM_SCRIPTS\fR Directory for system wide scripts.
\fIBLENDER_USER_DATAFILES\fR Directory for user data files (icons, translations, ..).
/* name */ "None",
/* structName */ "ModifierData",
/* structSize */ sizeof(ModifierData),
- /* type */ eModifierType_None,
+ /* type */ eModifierTypeType_None,
/* flags */ eModifierTypeFlag_AcceptsMesh
| eModifierTypeFlag_AcceptsCVs,