cmake option to build without an audio library.
authorCampbell Barton <ideasman42@gmail.com>
Thu, 23 Jun 2011 09:27:56 +0000 (09:27 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Thu, 23 Jun 2011 09:27:56 +0000 (09:27 +0000)
28 files changed:
CMakeLists.txt
SConstruct
intern/CMakeLists.txt
source/blender/blenkernel/CMakeLists.txt
source/blender/blenkernel/intern/sequencer.c
source/blender/blenkernel/intern/sound.c
source/blender/blenkernel/intern/writeffmpeg.c
source/blender/editors/sound/CMakeLists.txt
source/blender/editors/sound/sound_ops.c
source/blender/editors/space_graph/CMakeLists.txt
source/blender/editors/space_graph/graph_edit.c
source/blender/editors/space_sequencer/CMakeLists.txt
source/blender/editors/space_sequencer/sequencer_add.c
source/blender/makesrna/intern/CMakeLists.txt
source/blender/makesrna/intern/rna_scene.c
source/blender/python/intern/CMakeLists.txt
source/blender/python/intern/bpy.c
source/blender/python/intern/bpy_interface.c
source/blender/quicktime/CMakeLists.txt
source/blender/quicktime/apple/qtkit_export.m
source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
source/gameengine/BlenderRoutines/CMakeLists.txt
source/gameengine/Converter/CMakeLists.txt
source/gameengine/Converter/KX_ConvertActuators.cpp
source/gameengine/Ketsji/CMakeLists.txt
source/gameengine/Ketsji/KX_KetsjiEngine.cpp
source/gameengine/Ketsji/KX_SoundActuator.cpp
source/gameengine/Ketsji/KX_SoundActuator.h

index 52773a4..7a5b9bb 100644 (file)
@@ -104,6 +104,9 @@ option(WITH_BULLET        "Enable Bullet (Physics Engine)" ON)
 option(WITH_GAMEENGINE    "Enable Game Engine" ON)
 option(WITH_PLAYER        "Build Player" OFF)
 
+option(WITH_AUDASPACE    "Build with blenders audio library" ON)
+mark_as_advanced(WITH_AUDASPACE)
+
 option(WITH_HEADLESS      "Build without graphical support (renderfarm, server mode only)" OFF)
 mark_as_advanced(WITH_HEADLESS)
 
@@ -200,6 +203,10 @@ if(NOT WITH_GAMEENGINE AND WITH_PLAYER)
        message(FATAL_ERROR "WITH_PLAYER requires WITH_GAMEENGINE")
 endif()
 
+if(WITH_AUDASPACE AND (WITH_OPENAL OR WITH_SDL OR WITH_JACK))
+       message(FATAL_ERROR "WITH_OPENAL/WITH_SDL/WITH_JACK require WITH_AUDASPACE")
+endif()
+
 if(NOT WITH_SAMPLERATE AND (WITH_OPENAL OR WITH_SDL OR WITH_JACK))
        message(FATAL_ERROR "WITH_OPENAL/WITH_SDL/WITH_JACK require WITH_SAMPLERATE")
 endif()
index 2f63ddf..2914601 100644 (file)
@@ -306,6 +306,11 @@ if env['BF_NO_ELBEEM'] == 1:
     env['CXXFLAGS'].append('-DDISABLE_ELBEEM')
     env['CCFLAGS'].append('-DDISABLE_ELBEEM')
 
+# TODO, make optional
+env['CPPFLAGS'].append('-DWITH_AUDASPACE')
+env['CXXFLAGS'].append('-DWITH_AUDASPACE')
+env['CCFLAGS'].append('-DWITH_AUDASPACE')
+
 # lastly we check for root_build_dir ( we should not do before, otherwise we might do wrong builddir
 B.root_build_dir = env['BF_BUILDDIR']
 B.doc_build_dir = os.path.join(env['BF_INSTALLDIR'], 'doc')
index 33bf9bb..4c36cb4 100644 (file)
@@ -24,7 +24,6 @@
 #
 # ***** END GPL LICENSE BLOCK *****
 
-add_subdirectory(audaspace)
 add_subdirectory(string)
 add_subdirectory(ghost)
 add_subdirectory(guardedalloc)
@@ -35,6 +34,10 @@ add_subdirectory(opennl)
 add_subdirectory(smoke)
 add_subdirectory(mikktspace)
 
+if(WITH_AUDASPACE)
+       add_subdirectory(audaspace)
+endif()
+
 if(WITH_MOD_FLUID)
        add_subdirectory(elbeem)
 endif()
index 9c06e32..e193bd0 100644 (file)
@@ -43,7 +43,6 @@ set(INC
        ../nodes
        ../editors/include
        ../render/extern/include
-       ../../../intern/audaspace/intern
        ../../../intern/ffmpeg
        ../../../intern/bsp/extern ../blenfont
        ../../../intern/decimation/extern
@@ -237,6 +236,13 @@ set(SRC
 
 add_definitions(-DGLEW_STATIC)
 
+if(WITH_AUDASPACE)
+       list(APPEND INC
+               ../../../intern/audaspace/intern
+       )
+       add_definitions(-DWITH_AUDASPACE)
+endif()
+
 if(WITH_BULLET)
        list(APPEND INC ../../../extern/bullet2/src)
        add_definitions(-DUSE_BULLET)
index b82ac69..265cc3e 100644 (file)
 
 #include "BKE_context.h"
 #include "BKE_sound.h"
-#include "AUD_C-API.h"
+
+#ifdef WITH_AUDASPACE
+#  include "AUD_C-API.h"
+#endif
 
 #ifdef WIN32
 #define snprintf _snprintf
@@ -697,6 +700,7 @@ void reload_sequence_new_file(Scene *scene, Sequence * seq, int lock_range)
                }
                seq->strip->len = seq->len;
        case SEQ_SOUND:
+#ifdef WITH_AUDASPACE
                if(!seq->sound)
                        return;
                seq->len = ceil(AUD_getInfo(seq->sound->playback_handle).length * FPS);
@@ -706,6 +710,9 @@ void reload_sequence_new_file(Scene *scene, Sequence * seq, int lock_range)
                        seq->len = 0;
                }
                seq->strip->len = seq->len;
+#else
+               return;
+#endif
                break;
        case SEQ_SCENE:
        {
@@ -3493,6 +3500,7 @@ Sequence *sequencer_add_image_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo
        return seq;
 }
 
+#ifdef WITH_AUDASPACE
 Sequence *sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load)
 {
        Scene *scene= CTX_data_scene(C); /* only for sound */
@@ -3550,6 +3558,15 @@ Sequence *sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo
 
        return seq;
 }
+#else // WITH_AUDASPACE
+Sequence *sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load)
+{
+       (void)C;
+       (void)seqbasep;
+       (void)seq_load;
+       return NULL;
+}
+#endif // WITH_AUDASPACE
 
 Sequence *sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load)
 {
index e0e456a..0eb2392 100644 (file)
@@ -21,7 +21,9 @@
 #include "DNA_screen_types.h"
 #include "DNA_sound_types.h"
 
-#include "AUD_C-API.h"
+#ifdef WITH_AUDASPACE
+#  include "AUD_C-API.h"
+#endif
 
 #include "BKE_utildefines.h"
 #include "BKE_global.h"
 
 static int force_device = -1;
 
+
+struct bSound* sound_new_file(struct Main *bmain, const char *filename)
+{
+       bSound* sound = NULL;
+
+       char str[FILE_MAX];
+       char *path;
+
+       int len;
+
+       strcpy(str, filename);
+
+       path = /*bmain ? bmain->name :*/ G.main->name;
+
+       BLI_path_abs(str, path);
+
+       len = strlen(filename);
+       while(len > 0 && filename[len-1] != '/' && filename[len-1] != '\\')
+               len--;
+
+       sound = alloc_libblock(&bmain->sound, ID_SO, filename+len);
+       BLI_strncpy(sound->name, filename, FILE_MAX);
+// XXX unused currently        sound->type = SOUND_TYPE_FILE;
+
+       sound_load(bmain, sound);
+
+       if(!sound->playback_handle)
+       {
+               free_libblock(&bmain->sound, sound);
+               sound = NULL;
+       }
+
+       return sound;
+}
+
+void sound_free(struct bSound* sound)
+{
+       if (sound->packedfile)
+       {
+               freePackedFile(sound->packedfile);
+               sound->packedfile = NULL;
+       }
+
+#ifdef WITH_AUDASPACE
+       if(sound->handle)
+       {
+               AUD_unload(sound->handle);
+               sound->handle = NULL;
+               sound->playback_handle = NULL;
+       }
+#endif // WITH_AUDASPACE
+}
+
+
+#ifdef WITH_AUDASPACE
+
 #ifdef WITH_JACK
 static void sound_sync_callback(void* data, int mode, float time)
 {
@@ -123,40 +181,6 @@ void sound_exit(void)
        AUD_exit();
 }
 
-struct bSound* sound_new_file(struct Main *bmain, const char *filename)
-{
-       bSound* sound = NULL;
-
-       char str[FILE_MAX];
-       char *path;
-
-       int len;
-
-       strcpy(str, filename);
-
-       path = /*bmain ? bmain->name :*/ G.main->name;
-
-       BLI_path_abs(str, path);
-
-       len = strlen(filename);
-       while(len > 0 && filename[len-1] != '/' && filename[len-1] != '\\')
-               len--;
-
-       sound = alloc_libblock(&bmain->sound, ID_SO, filename+len);
-       BLI_strncpy(sound->name, filename, FILE_MAX);
-// XXX unused currently        sound->type = SOUND_TYPE_FILE;
-
-       sound_load(bmain, sound);
-
-       if(!sound->playback_handle)
-       {
-               free_libblock(&bmain->sound, sound);
-               sound = NULL;
-       }
-
-       return sound;
-}
-
 // XXX unused currently
 #if 0
 struct bSound* sound_new_buffer(struct bContext *C, struct bSound *source)
@@ -301,22 +325,6 @@ void sound_load(struct Main *bmain, struct bSound* sound)
        }
 }
 
-void sound_free(struct bSound* sound)
-{
-       if (sound->packedfile)
-       {
-               freePackedFile(sound->packedfile);
-               sound->packedfile = NULL;
-       }
-
-       if(sound->handle)
-       {
-               AUD_unload(sound->handle);
-               sound->handle = NULL;
-               sound->playback_handle = NULL;
-       }
-}
-
 static float sound_get_volume(Scene* scene, Sequence* sequence, float time)
 {
        AnimData *adt= BKE_animdata_from_id(&scene->id);
@@ -502,3 +510,34 @@ int sound_get_channels(struct bSound* sound)
 
        return info.specs.channels;
 }
+
+#else // WITH_AUDASPACE
+
+#include "BLI_utildefines.h"
+
+int sound_define_from_str(const char *UNUSED(str)) { return -1;}
+void sound_force_device(int UNUSED(device)) {}
+void sound_init_once(void) {}
+void sound_init(struct Main *UNUSED(bmain)) {}
+void sound_exit(void) {}
+void sound_cache(struct bSound* UNUSED(sound), int UNUSED(ignore)) { }
+void sound_delete_cache(struct bSound* UNUSED(sound)) {}
+void sound_load(struct Main *UNUSED(bmain), struct bSound* UNUSED(sound)) {}
+void sound_create_scene(struct Scene *UNUSED(scene)) {}
+void sound_destroy_scene(struct Scene *UNUSED(scene)) {}
+void sound_mute_scene(struct Scene *UNUSED(scene), int UNUSED(muted)) {}
+void* sound_scene_add_scene_sound(struct Scene *UNUSED(scene), struct Sequence* UNUSED(sequence), int UNUSED(startframe), int UNUSED(endframe), int UNUSED(frameskip)) { return NULL; }
+void* sound_add_scene_sound(struct Scene *UNUSED(scene), struct Sequence* UNUSED(sequence), int UNUSED(startframe), int UNUSED(endframe), int UNUSED(frameskip)) { return NULL; }
+void sound_remove_scene_sound(struct Scene *UNUSED(scene), void* UNUSED(handle)) {}
+void sound_mute_scene_sound(struct Scene *UNUSED(scene), void* UNUSED(handle), char UNUSED(mute)) {}
+void sound_move_scene_sound(struct Scene *UNUSED(scene), void* UNUSED(handle), int UNUSED(startframe), int UNUSED(endframe), int UNUSED(frameskip)) {}
+static void sound_start_play_scene(struct Scene *UNUSED(scene)) {}
+void sound_play_scene(struct Scene *UNUSED(scene)) {}
+void sound_stop_scene(struct Scene *UNUSED(scene)) {}
+void sound_seek_scene(struct bContext *UNUSED(C)) {}
+float sound_sync_scene(struct Scene *UNUSED(scene)) { return 0.0f; }
+int sound_scene_playing(struct Scene *UNUSED(scene)) { return 0; }
+int sound_read_sound_buffer(struct bSound* UNUSED(sound), float* UNUSED(buffer), int UNUSED(length), float UNUSED(start), float UNUSED(end)) { return 0; }
+int sound_get_channels(struct bSound* UNUSED(sound)) { return 1; }
+
+#endif // WITH_AUDASPACE
index c729565..4c75201 100644 (file)
@@ -49,7 +49,9 @@
 
 #include "BLI_blenlib.h"
 
-#include "AUD_C-API.h" /* must be before BKE_sound.h for define */
+#ifdef WITH_AUDASPACE
+#  include "AUD_C-API.h"
+#endif
 
 #include "BKE_global.h"
 #include "BKE_idprop.h"
index 6a99971..55af283 100644 (file)
@@ -28,7 +28,6 @@ set(INC
        ../../makesrna
        ../../windowmanager
        ../../../../intern/guardedalloc
-       ../../../../intern/audaspace/intern
 )
 
 set(INC_SYS
@@ -41,4 +40,11 @@ set(SRC
        sound_intern.h
 )
 
+if(WITH_AUDASPACE)
+       list(APPEND INC
+               ../../../../intern/audaspace/intern
+       )
+       add_definitions(-DWITH_AUDASPACE)
+endif()
+
 blender_add_lib(bf_editor_sound "${SRC}" "${INC}" "${INC_SYS}")
index 3716baa..b7e8fee 100644 (file)
@@ -64,7 +64,9 @@
 #include "WM_api.h"
 #include "WM_types.h"
 
-#include "AUD_C-API.h"
+#ifdef WITH_AUDASPACE
+#  include "AUD_C-API.h"
+#endif
 
 #include "ED_sound.h"
 #include "ED_util.h"
@@ -81,6 +83,7 @@ static void open_init(bContext *C, wmOperator *op)
        uiIDContextProperty(C, &pprop->ptr, &pprop->prop);
 }
 
+#ifdef WITH_AUDASPACE
 static int open_exec(bContext *C, wmOperator *op)
 {
        char path[FILE_MAX];
@@ -131,6 +134,17 @@ static int open_exec(bContext *C, wmOperator *op)
        return OPERATOR_FINISHED;
 }
 
+#else //WITH_AUDASPACE
+
+static int open_exec(bContext *UNUSED(C), wmOperator *op)
+{
+       BKE_report(op->reports, RPT_ERROR, "Compiled without sound support");
+
+       return OPERATOR_CANCELLED;
+}
+
+#endif
+
 static int open_invoke(bContext *C, wmOperator *op, wmEvent *event)
 {
        if(!RNA_property_is_set(op->ptr, "relative_path"))
index f554809..b7cde90 100644 (file)
@@ -28,7 +28,6 @@ set(INC
        ../../makesrna
        ../../windowmanager
        ../../../../intern/guardedalloc
-       ../../../../intern/audaspace/intern
 )
 
 set(INC_SYS
@@ -47,4 +46,11 @@ set(SRC
        graph_intern.h
 )
 
+if(WITH_AUDASPACE)
+       list(APPEND INC
+               ../../../../intern/audaspace/intern
+       )
+       add_definitions(-DWITH_AUDASPACE)
+endif()
+
 blender_add_lib(bf_editor_space_graph "${SRC}" "${INC}" "${INC_SYS}")
index 962cadb..fe9b318 100644 (file)
@@ -37,7 +37,9 @@
 #include <string.h>
 #include <float.h>
 
-#include "AUD_C-API.h"
+#ifdef WITH_AUDASPACE
+#  include "AUD_C-API.h"
+#endif
 
 #include "MEM_guardedalloc.h"
 
@@ -1079,6 +1081,7 @@ static float fcurve_samplingcb_sound (FCurve *UNUSED(fcu), void *data, float eva
 
 /* ------------------- */
 
+#ifdef WITH_AUDASPACE
 static int graphkeys_sound_bake_exec(bContext *C, wmOperator *op)
 {
        bAnimContext ac;
@@ -1149,6 +1152,17 @@ static int graphkeys_sound_bake_exec(bContext *C, wmOperator *op)
        return OPERATOR_FINISHED;
 }
 
+#else //WITH_AUDASPACE
+
+static int graphkeys_sound_bake_exec(bContext *UNUSED(C), wmOperator *op)
+{
+       BKE_report(op->reports, RPT_ERROR, "Compiled without sound support");
+
+       return OPERATOR_CANCELLED;
+}
+
+#endif //WITH_AUDASPACE
+
 static int graphkeys_sound_bake_invoke (bContext *C, wmOperator *op, wmEvent *event)
 {
        bAnimContext ac;
index d5f3671..71a4cfc 100644 (file)
@@ -29,7 +29,6 @@ set(INC
        ../../makesrna
        ../../windowmanager
        ../../../../intern/guardedalloc
-       ../../../../intern/audaspace/intern
 )
 
 set(INC_SYS
@@ -49,4 +48,11 @@ set(SRC
        sequencer_intern.h
 )
 
+if(WITH_AUDASPACE)
+       list(APPEND INC
+               ../../../../intern/audaspace/intern
+       )
+       add_definitions(-DWITH_AUDASPACE)
+endif()
+
 blender_add_lib(bf_editor_space_sequencer "${SRC}" "${INC}" "${INC_SYS}")
index 067d63b..f6e3dc3 100644 (file)
 #include "UI_view2d.h"
 
 #include "BKE_sound.h"
-#include "AUD_C-API.h"
+
+#ifdef WITH_AUDASPACE
+#  include "AUD_C-API.h"
+#endif
 
 /* own include */
 #include "sequencer_intern.h"
index ed5a156..1db2985 100644 (file)
@@ -171,6 +171,10 @@ if(WITH_IMAGE_HDR)
        add_definitions(-DWITH_HDR)
 endif()
 
+if(WITH_AUDASPACE)
+       add_definitions(-DWITH_AUDASPACE)
+endif()
+
 if(WITH_CODEC_QUICKTIME)
        list(APPEND INC ../../quicktime)
        add_definitions(-DWITH_QUICKTIME)
index f24c83e..0c136fc 100644 (file)
@@ -45,7 +45,9 @@
 
 #ifdef WITH_QUICKTIME
 #include "quicktime_export.h"
-#include "AUD_C-API.h"
+#  ifdef WITH_AUDASPACE
+#    include "AUD_C-API.h"
+#  endif
 #endif
 
 #ifdef WITH_FFMPEG
index 03df9f9..4e2d964 100644 (file)
@@ -33,7 +33,6 @@ set(INC
        ../../windowmanager
        ../../editors/include
        ../../../../intern/guardedalloc
-       ../../../../intern/audaspace/intern
 )
 
 set(INC_SYS
@@ -86,4 +85,11 @@ if(WITH_PYTHON_SAFETY)
        add_definitions(-DWITH_PYTHON_SAFETY)
 endif()
 
+if(WITH_AUDASPACE)
+       list(APPEND INC
+               ../../../intern/audaspace/intern
+       )
+       add_definitions(-DWITH_AUDASPACE)
+endif()
+
 blender_add_lib(bf_python "${SRC}" "${INC}" "${INC_SYS}")
index cb11b53..fb4c285 100644 (file)
@@ -60,8 +60,6 @@
 #include "../generic/blf_py_api.h"
 #include "../generic/IDProp.h"
 
-#include "AUD_PyInit.h"
-
 PyObject *bpy_package_py= NULL;
 
 PyDoc_STRVAR(bpy_script_paths_doc,
index 0001c1c..51bf02a 100644 (file)
@@ -179,7 +179,9 @@ static struct _inittab bpy_internal_modules[]= {
 //     {(char *)"mathutils.geometry", BPyInit_mathutils_geometry},
        {(char *)"bgl", BPyInit_bgl},
        {(char *)"blf", BPyInit_blf},
+#ifdef WITH_AUDASPACE
        {(char *)"aud", AUD_initPython},
+#endif
        {NULL, NULL}
 };
 
index 0ed773d..6ce4954 100644 (file)
@@ -38,7 +38,6 @@ set(INC
        ../render/extern/include
        ../include
        ../windowmanager
-       ../../../intern/audaspace/intern
        ../../../intern/guardedalloc
 )
 
@@ -66,4 +65,11 @@ endif()
 
 add_definitions(-DWITH_QUICKTIME)
 
+if(WITH_AUDASPACE)
+       list(APPEND INC
+               ../../../intern/audaspace/intern
+       )
+       add_definitions(-DWITH_AUDASPACE)
+endif()
+
 blender_add_lib(bf_quicktime "${SRC}" "${INC}" "${INC_SYS}")
index add280c..c1b8688 100644 (file)
@@ -38,7 +38,9 @@
 #include "DNA_scene_types.h"
 #include "DNA_userdef_types.h"
 
-#include "AUD_C-API.h"
+#ifdef WITH_AUDASPACE
+#  include "AUD_C-API.h"
+#endif
 
 #include "BKE_global.h"
 #include "BKE_main.h"
index 1eeb7c0..a3ea85b 100644 (file)
@@ -95,7 +95,9 @@ extern float BKE_screen_view3d_zoom_to_fac(float camzoom);
 #include "BKE_ipo.h"
        /***/
 
-#include "AUD_C-API.h"
+#ifdef WITH_AUDASPACE
+#  include "AUD_C-API.h"
+#endif
 
 //XXX #include "BSE_headerbuttons.h"
 #include "BKE_context.h"
index a67e2eb..fbaa1a9 100644 (file)
@@ -4,7 +4,6 @@ set(INC
        ../../../intern/string
        ../../../intern/container
        ../../../intern/guardedalloc
-       ../../../intern/audaspace/intern
        ../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer 
        ../../../source/gameengine/Converter
        ../../../source/blender/imbuf
@@ -59,7 +58,14 @@ set(SRC
 
 add_definitions(-DGLEW_STATIC)
 
+if(WITH_AUDASPACE)
+       add_definitions(-DWITH_AUDASPACE)
+endif()
+
 if(WITH_CODEC_FFMPEG)
+       list(APPEND INC
+               ../../../intern/audaspace/intern
+       )
        add_definitions(-DWITH_FFMPEG)
 endif()
 
index 6cfd8c9..c905b86 100644 (file)
@@ -30,7 +30,6 @@ set(INC
        ../../../intern/guardedalloc
        ../../../intern/container
        ../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
-       ../../../intern/audaspace/intern
        ../../../source/gameengine/Converter
        ../../../source/gameengine/BlenderRoutines
        ../../../source/blender/imbuf
@@ -113,4 +112,11 @@ if(WITH_BULLET)
        add_definitions(-DUSE_BULLET)
 endif()
 
+if(WITH_AUDASPACE)
+       list(APPEND INC
+               ../../../intern/audaspace/intern
+       )
+       add_definitions(-DWITH_AUDASPACE)
+endif()
+
 blender_add_lib(ge_converter "${SRC}" "${INC}" "${INC_SYS}")
index 7da4742..51e0449 100644 (file)
 
 #include "KX_BlenderSceneConverter.h"
 #include "KX_ConvertActuators.h"
-#include "AUD_C-API.h"
+
+#ifdef WITH_AUDASPACE
+#  include "AUD_C-API.h"
+#endif
+
 // Actuators
 //SCA logiclibrary native logicbricks
 #include "SCA_PropertyActuator.h"
index a633943..b5a63f4 100644 (file)
@@ -50,7 +50,6 @@ set(INC
        ../../../source/gameengine/SceneGraph 
        ../../../source/gameengine/Physics/common
        ../../../source/gameengine/Network/LoopBackNetwork
-       ../../../intern/audaspace/intern
        ../../../source/blender/blenloader
        ../../../source/blender/gpu
 )
@@ -219,6 +218,13 @@ if(WITH_CODEC_FFMPEG)
        add_definitions(-DWITH_FFMPEG)
 endif()
 
+if(WITH_AUDASPACE)
+       list(APPEND INC
+               ../../../intern/audaspace/intern
+       )
+       add_definitions(-DWITH_AUDASPACE)
+endif()
+
 if(WITH_BULLET)
        list(APPEND INC
                ../../../extern/bullet2/src
index 1b35219..ea0b00e 100644 (file)
@@ -68,7 +68,9 @@
 #include "KX_PyConstraintBinding.h"
 #include "PHY_IPhysicsEnvironment.h"
 
-#include "AUD_C-API.h"
+#ifdef WITH_AUDASPACE
+#  include "AUD_C-API.h"
+#endif
 
 #include "NG_NetworkScene.h"
 #include "NG_NetworkDeviceInterface.h"
index 45ba827..7501218 100644 (file)
 
 
 #include "KX_SoundActuator.h"
-#include "AUD_C-API.h"
+
+#ifdef WITH_AUDASPACE
+#  include "AUD_C-API.h"
+#endif
+
 #include "KX_GameObject.h"
 #include "KX_PyMath.h" // needed for PyObjectFrom()
 #include <iostream>
index e725724..eb6717f 100644 (file)
 
 #include "SCA_IActuator.h"
 
-#include "AUD_C-API.h"
+#ifdef WITH_AUDASPACE
+#  include "AUD_C-API.h"
+#endif
+
 #include "BKE_sound.h"
 
 typedef struct KX_3DSoundSettings