don't need Object.h
authorErwin Coumans <blender@erwincoumans.com>
Tue, 23 Aug 2005 16:50:53 +0000 (16:50 +0000)
committerErwin Coumans <blender@erwincoumans.com>
Tue, 23 Aug 2005 16:50:53 +0000 (16:50 +0000)
source/gameengine/Converter/KX_BlenderSceneConverter.cpp

index b42cf0122fee61d256f9667b0961ea9c9fbce73b..901c37daa07a2d307c5cc1489b80dc67eedbe5ee 100644 (file)
@@ -41,7 +41,6 @@
 #include "KX_PhysicsEngineEnums.h"
 #include "PHY_IPhysicsEnvironment.h"
 #include "KX_KetsjiEngine.h"
-#include "Object.h"
 #include "KX_IPhysicsController.h"
 
 #include "DummyPhysicsEnvironment.h"