--- /dev/null
+"""
+Texture replacement
+++++++++++++++++++++++
+Example of how to replace a texture in game with an external image.
+createTexture() and removeTexture() are to be called from a module Python
+Controller.
+"""
+import bge
+from bge import logic
+from bge import texture
+
+def createTexture(cont):
+ """Create a new Dynamic Texture"""
+ object = cont.owner
+
+ # get the reference pointer (ID) of the internal texture
+ ID = VT.materialID(obj, 'IMoriginal.png')
+
+ # create a texture object
+ object_texture = texture.Texture(object, ID)
+
+ # create a new source with an external image
+ url = logic.expandPath("//newtexture.jpg")
+ new_source = texture.ImageFFmpeg(url)
+
+ # the texture has to be stored in a permanent Python object
+ logic.texture = object_texture
+
+ # update/replace the texture
+ logic.texture.source = new_source
+ logic.texture.refresh(False)
+
+def removeTexture(cont):
+ """Delete the Dynamic Texture, reversing back the final to its original state."""
+ try:
+ del logic.texture
+ except:
+ pass