2.5
authorTon Roosendaal <ton@blender.org>
Mon, 16 Feb 2009 14:28:33 +0000 (14:28 +0000)
committerTon Roosendaal <ton@blender.org>
Mon, 16 Feb 2009 14:28:33 +0000 (14:28 +0000)
Cleanup of wm_event_types.h, removed all old "allqueue" defines.

source/blender/editors/mesh/editmesh_tools.c
source/blender/editors/object/object_edit.c
source/blender/editors/space_node/node_header.c
source/blender/editors/space_outliner/outliner.c
source/blender/editors/space_time/time_header.c
source/blender/editors/space_view3d/view3d_buttons.c
source/blender/editors/space_view3d/view3d_header.c
source/blender/windowmanager/wm_event_types.h

index f33d2bf2a4803978c107280f1797c524a171930f..37e2f07f4c8eaecd653165b8e03cfd9395be9ef5 100644 (file)
@@ -99,7 +99,6 @@ static void waitcursor() {}
 static int pupmenu() {return 0;}
 static int qtest() {return 0;}
 #define add_numbut(a, b, c, d, e, f, g) {}
-static int do_clever_numbuts() {return 0;}
 static int snap_sel_to_curs() {return 0;}
 static int snap_to_center() {return 0;}
 
@@ -4769,7 +4768,7 @@ int EdgeLoopDelete(EditMesh *em, wmOperator *op)
 
 
 /* -------------------- More tools ------------------ */
-
+#if 0
 void mesh_set_face_flags(EditMesh *em, short mode)
 {
        EditFace *efa;
@@ -4837,6 +4836,7 @@ void mesh_set_face_flags(EditMesh *em, short mode)
        }
        
 }
+#endif
 
 void mesh_set_smooth_faces(EditMesh *em, short event)
 {
index 75c1f9032c1cae77ae9577cc54d29b909165bb68..fa4265e8475b92e8aaa23de6379c03830d188e07 100644 (file)
 #include "object_intern.h"     // own include
 
 /* ************* XXX **************** */
-static void allqueue() {}
 static void error() {}
 static void waitcursor() {}
 static int pupmenu() {return 0;}
@@ -190,7 +189,6 @@ void ED_base_object_activate(bContext *C, Base *base)
        if(base) {
                
                /* XXX old signals, remember to handle notifiers now! */
-               //              allqueue(REDRAWIPO, base->object->ipowin);
                //              select_actionchannel_by_name(base->object->action, "Object", 1);
                
                /* disable temporal locks */
@@ -1320,10 +1318,6 @@ void add_hook_menu(Scene *scene, View3D *v3d)
                
        /* do operations */
        add_hook(scene, v3d, mode);
-       
-       allqueue(REDRAWVIEW3D, 0);
-       allqueue(REDRAWBUTSOBJECT, 0);
-       
 }
 
 /* ******************** clear parent operator ******************* */
@@ -2263,7 +2257,6 @@ void make_vertex_parent(Scene *scene, Object *obedit, View3D *v3d)
                        }
                }
        }
-       allqueue(REDRAWVIEW3D, 0);
        
        DAG_scene_sort(scene);
 }
@@ -2350,7 +2343,6 @@ void make_proxy(Scene *scene)
                
                DAG_scene_sort(scene);
                DAG_object_flush_update(scene, newob, OB_RECALC);
-               allqueue(REDRAWALL, 0);
        }
 }
 
@@ -3016,7 +3008,6 @@ static int object_set_center_exec(bContext *C, wmOperator *op)
                                        cu->xof /= cu->fsize;
                                        cu->yof /= cu->fsize;
 
-                                       allqueue(REDRAWBUTSEDIT, 0);
                                        tot_change++;
                                }
                        }
@@ -3050,7 +3041,6 @@ static int object_set_center_exec(bContext *C, wmOperator *op)
        
        if (tot_change) {
                ED_anim_dag_flush_update(C);
-               allqueue(REDRAWVIEW3D, 0);
        }
        
        /* Warn if any errors occured */
@@ -3342,11 +3332,6 @@ void movetolayer(Scene *scene, View3D *v3d)
        
        DAG_scene_sort(scene);
        
-       allqueue(REDRAWBUTSEDIT, 0);
-       allqueue(REDRAWVIEW3D, 0);
-       allqueue(REDRAWOOPS, 0);
-       allqueue(REDRAWINFO, 0);
-       
 }
 
 
@@ -3471,9 +3456,6 @@ static void spot_interactive(Object *ob, int mode)
                        la->clipend= origval;
        }
 
-       allqueue(REDRAWVIEW3D, 0);
-       allqueue(REDRAWBUTSSHADING, 0);
-       BIF_preview_changed(ID_LA);
 }
 #endif
 
@@ -3538,8 +3520,6 @@ void special_editmenu(Scene *scene, View3D *v3d)
                                }
                        }
                        DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
-                       allqueue(REDRAWVIEW3D, 0);
-                       allqueue(REDRAWBUTSEDIT, 0);
                }
                else if(G.f & G_VERTEXPAINT) {
                        Mesh *me= get_mesh(ob);
@@ -3661,7 +3641,6 @@ void special_editmenu(Scene *scene, View3D *v3d)
                                        }
                                }
 
-                               allqueue(REDRAWVIEW3D, 0);
                        }
                        else if (ob->type == OB_FONT) {
                                /* removed until this gets a decent implementation (ton) */
@@ -3848,8 +3827,6 @@ void special_editmenu(Scene *scene, View3D *v3d)
                }
        }
 
-       allqueue(REDRAWVIEW3D, 0);
-       
 }
 
 static void curvetomesh(Scene *scene, Object *ob) 
@@ -4083,10 +4060,6 @@ void convertmenu(Scene *scene, View3D *v3d)
 // XXX exit_editmode(C, EM_FREEDATA|EM_WAITCURSOR); /* freedata, but no undo */
        BASACT= basact;
 
-       allqueue(REDRAWVIEW3D, 0);
-       allqueue(REDRAWOOPS, 0);
-//     allspace(OOPS_TEST, 0);
-       allqueue(REDRAWBUTSEDIT, 0);
 
        DAG_scene_sort(scene);
 }
@@ -4225,10 +4198,6 @@ void flip_subdivison(Scene *scene, View3D *v3d, int level)
                }
        }
        
-       allqueue(REDRAWVIEW3D, 0);
-       allqueue(REDRAWOOPS, 0);
-       allqueue(REDRAWBUTSEDIT, 0);
-       allqueue(REDRAWBUTSOBJECT, 0);
        ED_anim_dag_flush_update(C);    
 }
  
@@ -4289,7 +4258,6 @@ static void copymenu_properties(Scene *scene, View3D *v3d, Object *ob)
                }
        }
        MEM_freeN(str);
-       allqueue(REDRAWVIEW3D, 0);
        
 }
 
@@ -4424,8 +4392,6 @@ static void copymenu_modifiers(Scene *scene, View3D *v3d, Object *ob)
        
 //     if(errorstr) notice(errorstr);
        
-       allqueue(REDRAWVIEW3D, 0);
-       allqueue(REDRAWBUTSOBJECT, 0);
        DAG_scene_sort(scene);
        
 }
@@ -4715,16 +4681,11 @@ void copy_attr(Scene *scene, View3D *v3d, short event)
                }
        }
        
-       allqueue(REDRAWVIEW3D, 0);
        if(do_scene_sort)
                DAG_scene_sort(scene);
 
        ED_anim_dag_flush_update(C);    
 
-       if(event==20) {
-               allqueue(REDRAWBUTSOBJECT, 0);
-       }
-       
 }
 
 void copy_attr_menu(Scene *scene, View3D *v3d)
@@ -4923,10 +4884,6 @@ void make_links(Scene *scene, View3D *v3d, short event)
                }
        }
        
-       allqueue(REDRAWVIEW3D, 0);
-       allqueue(REDRAWOOPS, 0);
-       allqueue(REDRAWBUTSHEAD, 0);
-
        ED_anim_dag_flush_update(C);    
 
 }
@@ -5155,7 +5112,6 @@ static void apply_objects_internal(Scene *scene, View3D *v3d, int apply_scale, i
                }
        }
        if (change) {
-               allqueue(REDRAWVIEW3D, 0);
        }
 }
 
@@ -5194,7 +5150,6 @@ void apply_objects_visual_tx( Scene *scene, View3D *v3d )
                }
        }
        if (change) {
-               allqueue(REDRAWVIEW3D, 0);
        }
 }
 
@@ -5618,7 +5573,6 @@ void single_user(Scene *scene, View3D *v3d)
                
                clear_id_newpoins();
 
-               allqueue(REDRAWALL, 0);
        }
 }
 
@@ -5663,7 +5617,6 @@ void make_local(Scene *scene, View3D *v3d, int mode)
        
        if(mode==3) {
                all_local(NULL, 0);     /* NULL is all libs */
-               allqueue(REDRAWALL, 0);
                return;
        }
        else if(mode<1) return;
@@ -5789,7 +5742,6 @@ void make_local(Scene *scene, View3D *v3d, int mode)
                }
        }
 
-       allqueue(REDRAWALL, 0);
 }
 
 void make_local_menu(Scene *scene, View3D *v3d)
@@ -6148,7 +6100,6 @@ void image_aspect(Scene *scene, View3D *v3d)
                }
        }
        
-       allqueue(REDRAWVIEW3D, 0);
 }
 
 void set_ob_ipoflags(Scene *scene, View3D *v3d)
@@ -6183,12 +6134,6 @@ void set_ob_ipoflags(Scene *scene, View3D *v3d)
                        }
                }
        }
-       allqueue(REDRAWVIEW3D, 0);
-       allqueue(REDRAWBUTSOBJECT, 0);
-       allqueue(REDRAWNLA, 0);
-       allqueue (REDRAWACTION, 0);
-//     allspace(REMAKEIPO, 0);
-       allqueue(REDRAWIPO, 0);
 #endif // XXX old animation system
 }
 
@@ -6231,11 +6176,6 @@ void select_select_keys(Scene *scene, View3D *v3d)
                }
        }
 
-       allqueue(REDRAWNLA, 0);
-       allqueue(REDRAWACTION, 0);
-       allqueue(REDRAWVIEW3D, 0);
-//     allspace(REMAKEIPO, 0);
-       allqueue(REDRAWIPO, 0);
 
 #endif  // XXX old animation system
 }
@@ -6296,8 +6236,6 @@ void auto_timeoffs(Scene *scene, View3D *v3d)
        }
        MEM_freeN(basesort);
 
-       allqueue(REDRAWVIEW3D, 0);
-       allqueue(REDRAWBUTSOBJECT, 0);
 }
 
 void ofs_timeoffs(Scene *scene, View3D *v3d)
@@ -6318,8 +6256,6 @@ void ofs_timeoffs(Scene *scene, View3D *v3d)
                }
        }
 
-       allqueue(REDRAWVIEW3D, 0);
-       allqueue(REDRAWBUTSOBJECT, 0);
 }
 
 
@@ -6342,8 +6278,6 @@ void rand_timeoffs(Scene *scene, View3D *v3d)
                }
        }
 
-       allqueue(REDRAWVIEW3D, 0);
-       allqueue(REDRAWBUTSOBJECT, 0);
 }
 
 
@@ -6468,8 +6402,5 @@ void hookmenu(Scene *scene, View3D *v3d)
        }
        
        if (changed) {
-               
-               allqueue(REDRAWVIEW3D, 0);
-               allqueue(REDRAWBUTSEDIT, 0);
        }       
 }
index c7257184c773ca7fad18de9b9d34afe80ca41b1a..e8f39a94c768fc2ea0e88d358d24cd8b645d7383 100644 (file)
@@ -767,7 +767,7 @@ void node_header_buttons(const bContext *C, ARegion *ar)
                xco+= 100;
                uiDefButBitI(block, TOG, R_COMP_FREE, B_NOP, "Free Unused", xco+5,yco,100,19, &scene->r.scemode, 0.0f, 0.0f, 0, 0, "Free Nodes that are not used while composite");
                xco+= 100;
-               uiDefButBitS(block, TOG, SNODE_BACKDRAW, REDRAWNODE, "Backdrop", xco+5,yco,90,19, &snode->flag, 0.0f, 0.0f, 0, 0, "Use active Viewer Node output as backdrop");
+               uiDefButBitS(block, TOG, SNODE_BACKDRAW, B_REDR, "Backdrop", xco+5,yco,90,19, &snode->flag, 0.0f, 0.0f, 0, 0, "Use active Viewer Node output as backdrop");
                xco+= 90;
        }
        else if(snode->treetype==NTREE_TEXTURE) {
index a356936504109c5754266ab7e94d9a516d0b147f..622a07ccd4ffd105331d6cf32031194122cc0e97 100644 (file)
 
 /* ************* XXX **************** */
 
-static void allqueue() {}
 static void BIF_undo_push() {}
 static void BIF_preview_changed() {}
 static void error() {}
@@ -1465,9 +1464,6 @@ void outliner_toggle_visibility(Scene *scene, SpaceOops *soops)
        
        BIF_undo_push("Outliner toggle selectability");
 
-       allqueue(REDRAWVIEW3D, 1);
-       allqueue(REDRAWOOPS, 0);
-       allqueue(REDRAWINFO, 1);
 }
 
 static void object_toggle_selectability_cb(TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
@@ -1488,9 +1484,6 @@ void outliner_toggle_selectability(Scene *scene, SpaceOops *soops)
        
        BIF_undo_push("Outliner toggle selectability");
 
-       allqueue(REDRAWVIEW3D, 1);
-       allqueue(REDRAWOOPS, 0);
-       allqueue(REDRAWINFO, 1);
 }
 
 void object_toggle_renderability_cb(TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *tselem)
@@ -1511,9 +1504,6 @@ void outliner_toggle_renderability(Scene *scene, SpaceOops *soops)
        
        BIF_undo_push("Outliner toggle renderability");
 
-       allqueue(REDRAWVIEW3D, 1);
-       allqueue(REDRAWOOPS, 0);
-       allqueue(REDRAWINFO, 1);
 }
 
 void outliner_toggle_visible(SpaceOops *soops)
@@ -1641,7 +1631,6 @@ static int tree_element_active_renderlayer(TreeElement *te, TreeStoreElem *tsele
        
        if(set) {
                sce->r.actlay= tselem->nr;
-               allqueue(REDRAWBUTSSCENE, 0);
        }
        else {
                return sce->r.actlay==tselem->nr;
@@ -1733,10 +1722,6 @@ static int tree_element_active_material(Scene *scene, SpaceOops *soops, TreeElem
        if(set) {
 // XXX         extern_set_butspace(F5KEY, 0);  // force shading buttons
                BIF_preview_changed(ID_MA);
-               allqueue(REDRAWBUTSSHADING, 1);
-               allqueue(REDRAWNODE, 0);
-               allqueue(REDRAWOOPS, 0);
-               allqueue(REDRAWIPO, 0);
        }
        return 0;
 }
@@ -1823,9 +1808,6 @@ static int tree_element_active_lamp(Scene *scene, SpaceOops *soops, TreeElement
        if(set) {
 // XXX         extern_set_butspace(F5KEY, 0);
                BIF_preview_changed(ID_LA);
-               allqueue(REDRAWBUTSSHADING, 1);
-               allqueue(REDRAWOOPS, 0);
-               allqueue(REDRAWIPO, 0);
        }
        else return 1;
        
@@ -1870,7 +1852,6 @@ static int tree_element_active_defgroup(Scene *scene, TreeElement *te, TreeStore
        if(set) {
                ob->actdef= te->index+1;
                DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
-               allqueue(REDRAWVIEW3D, ob->ipowin);
        }
        else {
                if(ob==OBACT)
@@ -1886,7 +1867,6 @@ static int tree_element_active_posegroup(Scene *scene, TreeElement *te, TreeStor
        if(set) {
                if (ob->pose) {
                        ob->pose->active_group= te->index+1;
-                       allqueue(REDRAWBUTSEDIT, 0);
                }
        }
        else {
@@ -1909,9 +1889,6 @@ static int tree_element_active_posechannel(Scene *scene, TreeElement *te, TreeSt
 //                     else deselectall_posearmature(ob, 0, 0);        // 0 = deselect 
                        pchan->bone->flag |= BONE_SELECTED|BONE_ACTIVE;
                        
-                       allqueue(REDRAWVIEW3D, 0);
-                       allqueue(REDRAWOOPS, 0);
-                       allqueue(REDRAWACTION, 0);
                }
        }
        else {
@@ -1933,9 +1910,6 @@ static int tree_element_active_bone(Scene *scene, TreeElement *te, TreeStoreElem
 //                     else deselectall_posearmature(OBACT, 0, 0);
                        bone->flag |= BONE_SELECTED|BONE_ACTIVE;
                        
-                       allqueue(REDRAWVIEW3D, 0);
-                       allqueue(REDRAWOOPS, 0);
-                       allqueue(REDRAWACTION, 0);
                }
        }
        else {
@@ -1965,9 +1939,6 @@ static int tree_element_active_ebone(TreeElement *te, TreeStoreElem *tselem, int
                        // flush to parent?
                        if(ebone->parent && (ebone->flag & BONE_CONNECTED)) ebone->parent->flag |= BONE_TIPSEL;
                        
-                       allqueue(REDRAWVIEW3D, 0);
-                       allqueue(REDRAWOOPS, 0);
-                       allqueue(REDRAWACTION, 0);
                }
        }
        else {
@@ -2053,7 +2024,6 @@ static int tree_element_active_sequence(TreeElement *te, TreeStoreElem *tselem,
 
        if(set) {
 // XXX         select_single_seq(seq, 1);
-               allqueue(REDRAWSEQ, 0);
        }
        else {
                if(seq->flag & SELECT)
@@ -2086,7 +2056,6 @@ static int tree_element_active_sequence_dup(Scene *scene, TreeElement *te, TreeS
 // XXX                 select_single_seq(p, 0);
                p= p->next;
        }
-       allqueue(REDRAWSEQ, 0);
        return(0);
 }
 
@@ -2917,7 +2886,6 @@ static void sequence_cb(int event, TreeElement *te, TreeStoreElem *tselem)
 //     Sequence *seq= (Sequence*) te->directdata;
        if(event==1) {
 // XXX         select_single_seq(seq, 1);
-               allqueue(REDRAWSEQ, 0);
        }
 }
 
@@ -2950,7 +2918,6 @@ void outliner_del(Scene *scene, ARegion *ar, SpaceOops *soops)
 //             DAG_scene_sort(scene);
 //             BIF_undo_push("Delete Objects");
 //     }
-//     allqueue(REDRAWALL, 0); 
 }
 
 
@@ -3005,7 +2972,6 @@ void outliner_operation_menu(Scene *scene, ARegion *ar, SpaceOops *soops)
                        }
                        
                        BIF_undo_push(str);
-                       allqueue(REDRAWALL, 0);
                }
        }
        else if(idlevel) {
@@ -3023,11 +2989,9 @@ void outliner_operation_menu(Scene *scene, ARegion *ar, SpaceOops *soops)
                                        case ID_MA:
                                                outliner_do_libdata_operation(soops, &soops->tree, unlink_material_cb);
                                                BIF_undo_push("Unlink material");
-                                               allqueue(REDRAWBUTSSHADING, 1);
                                                break;
                                        case ID_TE:
                                                outliner_do_libdata_operation(soops, &soops->tree, unlink_texture_cb);
-                                               allqueue(REDRAWBUTSSHADING, 1);
                                                BIF_undo_push("Unlink texture");
                                                break;
                                        case ID_GR:
@@ -3037,12 +3001,10 @@ void outliner_operation_menu(Scene *scene, ARegion *ar, SpaceOops *soops)
                                        default:
                                                error("Not yet...");
                                }
-                               allqueue(REDRAWALL, 0);
                        }
                        else if(event==2) {
                                outliner_do_libdata_operation(soops, &soops->tree, id_local_cb);
                                BIF_undo_push("Localized Data");
-                               allqueue(REDRAWALL, 0); 
                        }
                        else if(event==3 && idlevel==ID_GR) {
                                outliner_do_libdata_operation(soops, &soops->tree, group_linkobs2scene_cb);
@@ -3081,9 +3043,6 @@ void outliner_operation_menu(Scene *scene, ARegion *ar, SpaceOops *soops)
                                }
                        }
 
-                       allqueue(REDRAWOOPS, 0);
-                       allqueue(REDRAWBUTSALL, 0);
-                       allqueue(REDRAWVIEW3D, 0);
                }
        }
 }
@@ -3969,8 +3928,6 @@ static void restrictbutton_view_cb(bContext *C, void *poin, void *poin2)
                }
        }
 
-       allqueue(REDRAWOOPS, 0);
-       allqueue(REDRAWVIEW3D, 0);
 }
 
 static void restrictbutton_sel_cb(bContext *C, void *poin, void *poin2)
@@ -3992,21 +3949,15 @@ static void restrictbutton_sel_cb(bContext *C, void *poin, void *poin2)
                }
        }
 
-       allqueue(REDRAWOOPS, 0);
-       allqueue(REDRAWVIEW3D, 0);
 }
 
 static void restrictbutton_rend_cb(bContext *C, void *poin, void *poin2)
 {
-       allqueue(REDRAWOOPS, 0);
-       allqueue(REDRAWVIEW3D, 0);
 }
 
 static void restrictbutton_r_lay_cb(bContext *C, void *poin, void *poin2)
 {
-       allqueue(REDRAWOOPS, 0);
-       allqueue(REDRAWNODE, 0);
-       allqueue(REDRAWBUTSSCENE, 0);
+       /* XXX redraws */
 }
 
 static void restrictbutton_modifier_cb(bContext *C, void *poin, void *poin2)
@@ -4017,17 +3968,11 @@ static void restrictbutton_modifier_cb(bContext *C, void *poin, void *poin2)
        DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
        object_handle_update(scene, ob);
 
-       allqueue(REDRAWOOPS, 0);
-       allqueue(REDRAWVIEW3D, 0);
-       allqueue(REDRAWBUTSEDIT, 0);
-       allqueue(REDRAWBUTSOBJECT, 0);
 }
 
 static void restrictbutton_bone_cb(bContext *C, void *poin, void *poin2)
 {
-       allqueue(REDRAWOOPS, 0);
-       allqueue(REDRAWVIEW3D, 0);
-       allqueue(REDRAWBUTSEDIT, 0);
+       /* XXX redraws */
 }
 
 static void namebutton_cb(bContext *C, void *tep, void *oldnamep)
@@ -4057,7 +4002,6 @@ static void namebutton_cb(bContext *C, void *tep, void *oldnamep)
                        switch(tselem->type) {
                        case TSE_DEFGROUP:
                                unique_vertexgroup_name(te->directdata, (Object *)tselem->id); //       id = object
-                               allqueue(REDRAWBUTSEDIT, 0);
                                break;
                        case TSE_NLA_ACTION:
                                test_idbutton(tselem->id->name+2);
@@ -4074,9 +4018,6 @@ static void namebutton_cb(bContext *C, void *tep, void *oldnamep)
                                        BLI_strncpy(ebone->name, oldnamep, 32);
 // XXX                                 armature_bone_rename(obedit->data, oldnamep, newname);
                                }
-                               allqueue(REDRAWOOPS, 0);
-                               allqueue(REDRAWVIEW3D, 1);
-                               allqueue(REDRAWBUTSEDIT, 0);
                        }
                                break;
 
@@ -4095,9 +4036,6 @@ static void namebutton_cb(bContext *C, void *tep, void *oldnamep)
                                        BLI_strncpy(bone->name, oldnamep, 32);
 // XXX                                 armature_bone_rename(ob->data, oldnamep, newname);
                                }
-                               allqueue(REDRAWOOPS, 0);
-                               allqueue(REDRAWVIEW3D, 1);
-                               allqueue(REDRAWBUTSEDIT, 0);
                                break;
                        case TSE_POSE_CHANNEL:
                                {
@@ -4114,9 +4052,6 @@ static void namebutton_cb(bContext *C, void *tep, void *oldnamep)
                                        BLI_strncpy(pchan->name, oldnamep, 32);
 // XXX                                 armature_bone_rename(ob->data, oldnamep, newname);
                                }
-                               allqueue(REDRAWOOPS, 0);
-                               allqueue(REDRAWVIEW3D, 1);
-                               allqueue(REDRAWBUTSEDIT, 0);
                                break;
                        case TSE_POSEGRP:
                                {
@@ -4124,12 +4059,9 @@ static void namebutton_cb(bContext *C, void *tep, void *oldnamep)
                                        bActionGroup *grp= te->directdata;
                                        
                                        BLI_uniquename(&ob->pose->agroups, grp, "Group", offsetof(bActionGroup, name), 32);
-                                       allqueue(REDRAWBUTSEDIT, 0);
                                }
                                break;
                        case TSE_R_LAYER:
-                               allqueue(REDRAWOOPS, 0);
-                               allqueue(REDRAWBUTSSCENE, 0);
                                break;
                        }
                }
@@ -4151,17 +4083,17 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
                                ob = (Object *)tselem->id;
                                
                                uiBlockSetEmboss(block, UI_EMBOSSN);
-                               bt= uiDefIconButBitS(block, ICONTOG, OB_RESTRICT_VIEW, REDRAWALL, ICON_RESTRICT_VIEW_OFF, 
+                               bt= uiDefIconButBitS(block, ICONTOG, OB_RESTRICT_VIEW, 0, ICON_RESTRICT_VIEW_OFF, 
                                                (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (short)te->ys, 17, OL_H-1, &(ob->restrictflag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
                                uiButSetFunc(bt, restrictbutton_view_cb, scene, ob);
                                uiButSetFlag(bt, UI_NO_HILITE);
                                
-                               bt= uiDefIconButBitS(block, ICONTOG, OB_RESTRICT_SELECT, REDRAWALL, ICON_RESTRICT_SELECT_OFF, 
+                               bt= uiDefIconButBitS(block, ICONTOG, OB_RESTRICT_SELECT, 0, ICON_RESTRICT_SELECT_OFF, 
                                                (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (short)te->ys, 17, OL_H-1, &(ob->restrictflag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
                                uiButSetFunc(bt, restrictbutton_sel_cb, scene, ob);
                                uiButSetFlag(bt, UI_NO_HILITE);
                                
-                               bt= uiDefIconButBitS(block, ICONTOG, OB_RESTRICT_RENDER, REDRAWALL, ICON_RESTRICT_RENDER_OFF, 
+                               bt= uiDefIconButBitS(block, ICONTOG, OB_RESTRICT_RENDER, 0, ICON_RESTRICT_RENDER_OFF, 
                                                (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (short)te->ys, 17, OL_H-1, &(ob->restrictflag), 0, 0, 0, 0, "Restrict/Allow renderability");
                                uiButSetFunc(bt, restrictbutton_rend_cb, NULL, NULL);
                                uiButSetFlag(bt, UI_NO_HILITE);
@@ -4172,7 +4104,7 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
                        else if(tselem->type==TSE_R_LAYER) {
                                uiBlockSetEmboss(block, UI_EMBOSSN);
                                
-                               bt= uiDefIconButBitI(block, ICONTOGN, SCE_LAY_DISABLE, REDRAWBUTSSCENE, ICON_CHECKBOX_HLT-1, 
+                               bt= uiDefIconButBitI(block, ICONTOGN, SCE_LAY_DISABLE, 0, ICON_CHECKBOX_HLT-1, 
                                                                         (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (short)te->ys, 17, OL_H-1, te->directdata, 0, 0, 0, 0, "Render this RenderLayer");
                                uiButSetFunc(bt, restrictbutton_r_lay_cb, NULL, NULL);
                                
@@ -4183,13 +4115,13 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
                                uiBlockSetEmboss(block, UI_EMBOSSN);
                                
                                /* NOTE: tselem->nr is short! */
-                               bt= uiDefIconButBitI(block, ICONTOG, tselem->nr, REDRAWBUTSSCENE, ICON_CHECKBOX_HLT-1, 
+                               bt= uiDefIconButBitI(block, ICONTOG, tselem->nr, 0, ICON_CHECKBOX_HLT-1, 
                                                                         (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (short)te->ys, 17, OL_H-1, layflag, 0, 0, 0, 0, "Render this Pass");
                                uiButSetFunc(bt, restrictbutton_r_lay_cb, NULL, NULL);
                                
                                layflag++;      /* is lay_xor */
                                if(ELEM6(tselem->nr, SCE_PASS_SPEC, SCE_PASS_SHADOW, SCE_PASS_AO, SCE_PASS_REFLECT, SCE_PASS_REFRACT, SCE_PASS_RADIO))
-                                       bt= uiDefIconButBitI(block, TOG, tselem->nr, REDRAWBUTSSCENE, (*layflag & tselem->nr)?ICON_DOT:ICON_BLANK1, 
+                                       bt= uiDefIconButBitI(block, TOG, tselem->nr, 0, (*layflag & tselem->nr)?ICON_DOT:ICON_BLANK1, 
                                                                         (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (short)te->ys, 17, OL_H-1, layflag, 0, 0, 0, 0, "Exclude this Pass from Combined");
                                uiButSetFunc(bt, restrictbutton_r_lay_cb, NULL, NULL);
                                
@@ -4200,12 +4132,12 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
                                ob = (Object *)tselem->id;
                                
                                uiBlockSetEmboss(block, UI_EMBOSSN);
-                               bt= uiDefIconButBitI(block, ICONTOGN, eModifierMode_Realtime, REDRAWALL, ICON_RESTRICT_VIEW_OFF, 
+                               bt= uiDefIconButBitI(block, ICONTOGN, eModifierMode_Realtime, 0, ICON_RESTRICT_VIEW_OFF, 
                                                (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (short)te->ys, 17, OL_H-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
                                uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob);
                                uiButSetFlag(bt, UI_NO_HILITE);
                                
-                               bt= uiDefIconButBitI(block, ICONTOGN, eModifierMode_Render, REDRAWALL, ICON_RESTRICT_RENDER_OFF, 
+                               bt= uiDefIconButBitI(block, ICONTOGN, eModifierMode_Render, 0, ICON_RESTRICT_RENDER_OFF, 
                                                (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (short)te->ys, 17, OL_H-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow renderability");
                                uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob);
                                uiButSetFlag(bt, UI_NO_HILITE);
@@ -4215,7 +4147,7 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
                                Bone *bone = pchan->bone;
 
                                uiBlockSetEmboss(block, UI_EMBOSSN);
-                               bt= uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_P, REDRAWALL, ICON_RESTRICT_VIEW_OFF, 
+                               bt= uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_P, 0, ICON_RESTRICT_VIEW_OFF, 
                                                (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (short)te->ys, 17, OL_H-1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
                                uiButSetFunc(bt, restrictbutton_bone_cb, NULL, NULL);
                                uiButSetFlag(bt, UI_NO_HILITE);
@@ -4224,7 +4156,7 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
                                EditBone *ebone= (EditBone *)te->directdata;
 
                                uiBlockSetEmboss(block, UI_EMBOSSN);
-                               bt= uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_A, REDRAWALL, ICON_RESTRICT_VIEW_OFF, 
+                               bt= uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_A, 0, ICON_RESTRICT_VIEW_OFF, 
                                                (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (short)te->ys, 17, OL_H-1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
                                uiButSetFunc(bt, restrictbutton_bone_cb, NULL, NULL);
                                uiButSetFlag(bt, UI_NO_HILITE);
index b796e2072669187b49c8aadf12959f5de11c355c..a9cad256200695204050c9b0ee21eac0a8fe1923 100644 (file)
@@ -529,11 +529,11 @@ void time_header_buttons(const bContext *C, ARegion *ar)
        xco+= XIC+8;
        
        uiBlockBeginAlign(block);
-               uiDefIconButBitS(block, TOG, AUTOKEY_ON, REDRAWINFO, ICON_REC,
+               uiDefIconButBitS(block, TOG, AUTOKEY_ON, B_REDRAWALL, ICON_REC,
                                                 xco, yco, XIC, YIC, &(scene->autokey_mode), 0, 0, 0, 0, "Automatic keyframe insertion for Objects and Bones");
                xco+= XIC;
                if (IS_AUTOKEY_ON(scene)) {
-                       uiDefButS(block, MENU, REDRAWINFO
+                       uiDefButS(block, MENU, B_REDRAWALL
                                          "Auto-Keying Mode %t|Add/Replace Keys%x3|Replace Keys %x5", 
                                          xco, yco, (int)5.5*XIC, YIC, &(scene->autokey_mode), 0, 1, 0, 0, 
                                          "Mode of automatic keyframe insertion for Objects and Bones");
index e5ab9ddc369ea7db4d9cd7c437f92ecaa25251d1..cbb08a01be62193556bd8f0aabc1d0aaa68525d8 100644 (file)
@@ -967,19 +967,19 @@ static void view3d_panel_transform_spaces(const bContext *C, ARegion *ar, short
        
        uiBlockBeginAlign(block);
        
-       uiDefButS(block, ROW, REDRAWHEADERS, "Global",  xco,            90, 40,20, &v3d->twmode, 5.0, (float)V3D_MANIP_GLOBAL,0, 0, "Global Transform Orientation");
-       uiDefButS(block, ROW, REDRAWHEADERS, "Local",   xco + 40,       90, 40,20, &v3d->twmode, 5.0, (float)V3D_MANIP_LOCAL, 0, 0, "Local Transform Orientation");
-       uiDefButS(block, ROW, REDRAWHEADERS, "Normal",  xco + 80,       90, 40,20, &v3d->twmode, 5.0, (float)V3D_MANIP_NORMAL,0, 0, "Normal Transform Orientation");
-       uiDefButS(block, ROW, REDRAWHEADERS, "View",            xco + 120,      90, 40,20, &v3d->twmode, 5.0, (float)V3D_MANIP_VIEW,    0, 0, "View Transform Orientation");
+       uiDefButS(block, ROW, B_REDR, "Global", xco,            90, 40,20, &v3d->twmode, 5.0, (float)V3D_MANIP_GLOBAL,0, 0, "Global Transform Orientation");
+       uiDefButS(block, ROW, B_REDR, "Local",  xco + 40,       90, 40,20, &v3d->twmode, 5.0, (float)V3D_MANIP_LOCAL, 0, 0, "Local Transform Orientation");
+       uiDefButS(block, ROW, B_REDR, "Normal", xco + 80,       90, 40,20, &v3d->twmode, 5.0, (float)V3D_MANIP_NORMAL,0, 0, "Normal Transform Orientation");
+       uiDefButS(block, ROW, B_REDR, "View",           xco + 120,      90, 40,20, &v3d->twmode, 5.0, (float)V3D_MANIP_VIEW,    0, 0, "View Transform Orientation");
        
        for (index = V3D_MANIP_CUSTOM, ts = transform_spaces->first ; ts ; ts = ts->next, index++) {
 
                UI_ThemeColor(TH_BUT_ACTION);
                if (v3d->twmode == index) {
-                       but = uiDefIconButS(block,ROW, REDRAWHEADERS, ICON_CHECKBOX_HLT, xco,yco,XIC,YIC, &v3d->twmode, 5.0, (float)index, 0, 0, "Use this Custom Transform Orientation");
+                       but = uiDefIconButS(block,ROW, B_REDR, ICON_CHECKBOX_HLT, xco,yco,XIC,YIC, &v3d->twmode, 5.0, (float)index, 0, 0, "Use this Custom Transform Orientation");
                }
                else {
-                       but = uiDefIconButS(block,ROW, REDRAWHEADERS, ICON_CHECKBOX_DEHLT, xco,yco,XIC,YIC, &v3d->twmode, 5.0, (float)index, 0, 0, "Use this Custom Transform Orientation");
+                       but = uiDefIconButS(block,ROW, B_REDR, ICON_CHECKBOX_DEHLT, xco,yco,XIC,YIC, &v3d->twmode, 5.0, (float)index, 0, 0, "Use this Custom Transform Orientation");
                }
                uiButSetFunc(but, selectTransformOrientation_func, ts, NULL);
                uiDefBut(block, TEX, 0, "", xco+=XIC, yco,100+XIC,20, &ts->name, 0, 30, 0, 0, "Edits the name of this Transform Orientation");
index 7131bf654954aefb8da3c9a99c5b2c6a72d2438c..b41dec913adce97c8e800c0fed43c270af99cedb 100644 (file)
 
 /* XXX port over */
 static void handle_view3d_lock(void) {}
-static void allqueue(int x, int y) {}
 static void countall(void) {}
 extern void borderselect();
 static int retopo_mesh_paint_check() {return 0;}
@@ -245,9 +244,7 @@ void do_layer_buttons(bContext *C, short event)
        }
        ED_area_tag_redraw(sa);
        
-       if(sa->spacetype==SPACE_OOPS) allqueue(REDRAWVIEW3D, 1); /* 1==also do headwin */
        if(v3d->drawtype == OB_SHADED) reshadeall_displist(scene);
-       allqueue(REDRAWNLA, 0); 
 }
 
 #if 0
@@ -278,7 +275,6 @@ static void do_view3d_view_camerasmenu(bContext *C, void *arg, int event)
                }
        }
        
-       allqueue(REDRAWVIEW3D, 0);
 }
 
 
@@ -368,7 +364,6 @@ static void do_view3d_view_cameracontrolsmenu(bContext *C, void *arg, int event)
                fly();
                break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 }
 
 
@@ -460,7 +455,6 @@ static void do_view3d_view_alignviewmenu(bContext *C, void *arg, int event)
                curs[0]=curs[1]=curs[2]= 0.0;
                break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 }
 
 static uiBlock *view3d_view_alignviewmenu(bContext *C, ARegion *ar, void *arg_unused)
@@ -554,7 +548,6 @@ static void do_view3d_viewmenu(bContext *C, void *arg, int event)
                do_layer_buttons(C, -2);
                break;
        }
-       allqueue(REDRAWVIEW3D, 1);
 }
 #endif
 
@@ -768,7 +761,6 @@ void do_view3d_select_object_typemenu(bContext *C, void *arg, int event)
                do_layer_buttons(C, -2);
                break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 }
 
 static uiBlock *view3d_select_object_typemenu(bContext *C, ARegion *ar, void *arg_unused)
@@ -831,7 +823,6 @@ void do_view3d_select_object_layermenu(bContext *C, void *arg, int event)
 // XXX         selectall_layer(event);
                break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 }
 
 static uiBlock *view3d_select_object_layermenu(bContext *C, ARegion *ar, void *arg_unused)
@@ -882,7 +873,6 @@ void do_view3d_select_object_linkedmenu(bContext *C, void *arg, int event)
                break;
        }
        countall();
-       allqueue(REDRAWVIEW3D, 0);
 }
 
 static uiBlock *view3d_select_object_linkedmenu(bContext *C, ARegion *ar, void *arg_unused)
@@ -921,8 +911,6 @@ void do_view3d_select_object_groupedmenu(bContext *C, void *arg, int event)
                select_object_grouped((short)event);
                break;
        }
-       allqueue(REDRAWVIEW3D, 0);
-
 }
 
 static uiBlock *view3d_select_object_groupedmenu(bContext *C, ARegion *ar, void *arg_unused)
@@ -1068,7 +1056,6 @@ void do_view3d_select_meshmenu(bContext *C, void *arg, int event)
                        select_mesh_group_menu();
                        break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -1212,7 +1199,6 @@ void do_view3d_select_metaballmenu(bContext *C, void *arg, int event)
                        selectrandom_mball();
                        break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -1262,7 +1248,6 @@ static void do_view3d_select_latticemenu(bContext *C, void *arg, int event)
                        deselectall_Latt();
                        break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -1320,7 +1305,6 @@ static void do_view3d_select_armaturemenu(bContext *C, void *arg, int event)
                        armature_select_hierarchy(BONE_SELECT_CHILD, 1);
                        break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -1392,7 +1376,6 @@ static void do_view3d_select_pose_armaturemenu(bContext *C, void *arg, int event
                pose_select_hierarchy(BONE_SELECT_CHILD, 1);
                break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -1456,7 +1439,6 @@ void do_view3d_select_faceselmenu(bContext *C, void *arg, int event)
                        select_linked_tfaces(2);
                        break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -1532,7 +1514,6 @@ void do_view3d_edit_snapmenu(bContext *C, void *arg, int event)
                ED_undo_push(C, "Snap selection to center");
            break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -1599,7 +1580,6 @@ void do_view3d_transform_moveaxismenu(bContext *C, void *arg, int event)
                        Transform();
                        break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -1667,7 +1647,6 @@ void do_view3d_transform_rotateaxismenu(bContext *C, void *arg, int event)
                        Transform();
                        break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -1735,7 +1714,6 @@ void do_view3d_transform_scaleaxismenu(bContext *C, void *arg, int event)
                        Transform();
                        break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -1846,7 +1824,6 @@ static void do_view3d_transformmenu(bContext *C, void *arg, int event)
                alignmenu();
                break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -1975,7 +1952,6 @@ void do_view3d_object_mirrormenu(bContext *C, void *arg, int event)
                        Transform();
                        break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -2027,7 +2003,6 @@ static void do_view3d_edit_object_transformmenu(bContext *C, void *arg, int even
                apply_objects_visual_tx();
                break;  
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -2097,7 +2072,6 @@ static void do_view3d_edit_object_makelinksmenu(bContext *C, void *arg, int even
                make_links((short)event);
                break;
                }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -2177,7 +2151,6 @@ static void do_view3d_edit_object_singleusermenu(bContext *C, void *arg, int eve
        clear_id_newpoins();
        countall();
        
-       allqueue(REDRAWALL, 0);
 #endif
 }
 
@@ -2230,7 +2203,6 @@ static void do_view3d_edit_object_copyattrmenu(bContext *C, void *arg, int event
 // XXX         copy_attr((short)event);
                break;
                }
-       allqueue(REDRAWVIEW3D, 0);
 }
 
 static uiBlock *view3d_edit_object_copyattrmenu(bContext *C, ARegion *ar, void *arg_unused)
@@ -2308,7 +2280,6 @@ static void do_view3d_edit_object_parentmenu(bContext *C, void *arg, int event)
                make_parent();
                break;
                }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -2338,7 +2309,6 @@ static void do_view3d_edit_object_groupmenu(bContext *C, void *arg, int event)
                        group_operation(event);
                        break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -2370,7 +2340,6 @@ static void do_view3d_edit_object_trackmenu(bContext *C, void *arg, int event)
                make_track();
                break;
                }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -2401,7 +2370,6 @@ static void do_view3d_edit_object_constraintsmenu(bContext *C, void *arg, int ev
                ob_clear_constraints();
                break;
                }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -2437,7 +2405,6 @@ static void do_view3d_edit_object_showhidemenu(bContext *C, void *arg, int event
                hide_objects(0);
                break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -2464,7 +2431,6 @@ static void do_view3d_edit_object_scriptsmenu(bContext *C, void *arg, int event)
 #if 0
        BPY_menu_do_python(PYMENU_OBJECT, event);
 
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -2539,7 +2505,6 @@ static void do_view3d_edit_objectmenu(bContext *C, void *arg, int event)
                common_deletekey();
                break; 
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -2622,7 +2587,6 @@ static void do_view3d_edit_propfalloffmenu(bContext *C, void *arg, int event)
        
        scene->prop_mode= event;
        
-       allqueue(REDRAWVIEW3D, 1);
 }
 
 static uiBlock *view3d_edit_propfalloffmenu(bContext *C, ARegion *ar, void *arg_unused)
@@ -2694,7 +2658,6 @@ void do_view3d_edit_mesh_verticesmenu(bContext *C, void *arg, int event)
                mesh_rip();
                break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -2813,7 +2776,6 @@ void do_view3d_edit_mesh_edgesmenu(bContext *C, void *arg, int event)
                }
                break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -2883,7 +2845,6 @@ void do_view3d_edit_mesh_facesmenu(bContext *C, void *arg, int event)
                break;
        case 2: /* Quads to Tris */
                convert_to_triface(0);
-               allqueue(REDRAWVIEW3D, 0);
                countall();
                DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
                break;
@@ -2903,7 +2864,6 @@ void do_view3d_edit_mesh_facesmenu(bContext *C, void *arg, int event)
                mesh_set_smooth_faces(0);
                break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -2950,7 +2910,6 @@ void do_view3d_edit_mesh_normalsmenu(bContext *C, void *arg, int event)
                righthandfaces(1);
                break;
                }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -3017,7 +2976,6 @@ void do_view3d_edit_mirrormenu(bContext *C, void *arg, int event)
                        Transform();
                        break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -3064,7 +3022,6 @@ static void do_view3d_edit_mesh_showhidemenu(bContext *C, void *arg, int event)
                hide_mesh(1);
                break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -3091,7 +3048,6 @@ static void do_view3d_edit_mesh_scriptsmenu(bContext *C, void *arg, int event)
 #if 0
        BPY_menu_do_python(PYMENU_MESH, event);
 
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -3176,7 +3132,6 @@ static void do_view3d_edit_meshmenu(bContext *C, void *arg, int event)
                common_deletekey();
                break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -3359,7 +3314,6 @@ static void do_view3d_edit_mball_showhidemenu(bContext *C, void *arg, int event)
                hide_mball(1);
                break;
                }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -3411,7 +3365,6 @@ static void do_view3d_edit_metaballmenu(bContext *C, void *arg, int event)
                add_blockhandler(sa, VIEW3D_HANDLER_OBJECT, 0);
                break;  
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -3511,7 +3464,6 @@ static void do_view3d_edit_text_charsmenu(bContext *C, void *arg, int event)
                do_textedit(0,0,161);
                break;
                }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -3568,7 +3520,6 @@ static void do_view3d_edit_textmenu(bContext *C, void *arg, int event)
                paste_editText();
                break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -3634,7 +3585,6 @@ static void do_view3d_edit_latticemenu(bContext *C, void *arg, int event)
                common_deletekey();
                break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -3696,7 +3646,6 @@ void do_view3d_edit_armature_parentmenu(bContext *C, void *arg, int event)
                clear_bone_parent();
                break;
                }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -3727,7 +3676,6 @@ void do_view3d_edit_armature_rollmenu(bContext *C, void *arg, int event)
                initTransform(TFM_BONE_ROLL, CTX_NONE);
                Transform();
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -3813,7 +3761,6 @@ static void do_view3d_edit_armaturemenu(bContext *C, void *arg, int event)
                break;
        }
        
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -3824,7 +3771,6 @@ static void do_view3d_scripts_armaturemenu(bContext *C, void *arg, int event)
 #if 0
        BPY_menu_do_python(PYMENU_ARMATURE, event);
        
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -3976,7 +3922,6 @@ static void do_view3d_pose_armature_transformmenu(bContext *C, void *arg, int ev
                ED_undo_push(C, "Pose, Clear User Transform");
                break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -4016,7 +3961,6 @@ static void do_view3d_pose_armature_showhidemenu(bContext *C, void *arg, int eve
                hide_unselected_pose_bones();
                break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -4050,7 +3994,6 @@ static void do_view3d_pose_armature_ikmenu(bContext *C, void *arg, int event)
                pose_clear_IK();
                break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -4083,7 +4026,6 @@ static void do_view3d_pose_armature_constraintsmenu(bContext *C, void *arg, int
                pose_clear_constraints();
                break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -4158,7 +4100,6 @@ static void do_view3d_pose_armature_motionpathsmenu(bContext *C, void *arg, int
                pose_clear_paths(OBACT);
                break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -4198,7 +4139,6 @@ static void do_view3d_pose_armature_poselibmenu(bContext *C, void *arg, int even
                        break;
        }
        
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -4280,7 +4220,6 @@ static void do_view3d_pose_armaturemenu(bContext *C, void *arg, int event)
                break;
        }
                
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -4378,7 +4317,6 @@ static void do_view3d_vpaintmenu(bContext *C, void *arg, int event)
                make_vertexcol(1);
                break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -4431,7 +4369,6 @@ static void do_view3d_tpaintmenu(bContext *C, void *arg, int event)
                break;
        }
 
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -4482,7 +4419,6 @@ static void do_view3d_wpaintmenu(bContext *C, void *arg, int event)
                pose_adds_vgroups(ob, 1);
                break;
        }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -4561,8 +4497,6 @@ void do_view3d_sculpt_inputmenu(bContext *C, void *arg, int event)
                break;
        }
        
-       allqueue(REDRAWBUTSEDIT, 0);
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -4731,7 +4665,6 @@ static void do_view3d_facesel_showhidemenu(bContext *C, void *arg, int event)
 //             G.qual &= ~LR_SHIFTKEY;
                break;
                }
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -4766,8 +4699,6 @@ static void do_view3d_faceselmenu(bContext *C, void *arg, int event)
                seam_mark_clear_tface(2);
                break;
        }
-       allqueue(REDRAWVIEW3D, 0);
-       allqueue(REDRAWIMAGE, 0);
 #endif
 }
 
@@ -4947,7 +4878,6 @@ void do_view3d_particlemenu(bContext *C, void *arg, int event)
                break;
        }
 
-       allqueue(REDRAWVIEW3D, 0);
 #endif
 }
 
@@ -5239,12 +5169,10 @@ static void do_view3d_header_buttons(bContext *C, void *arg, int event)
                                PE_set_particle_edit(scene);
                        }
                }
-               allqueue(REDRAWVIEW3D, 1);
                break;
                
        case B_AROUND:
 // XXX         handle_view3d_around(); /* copies to other 3d windows */
-               allqueue(REDRAWVIEW3D, 1);
                break;
                
        case B_SEL_VERT:
@@ -5289,43 +5217,33 @@ static void do_view3d_header_buttons(bContext *C, void *arg, int event)
        case B_SEL_PATH:
                scene->selectmode= SCE_SELECT_PATH;
                ED_undo_push(C, "Selectmode Set: Path");
-               allqueue(REDRAWVIEW3D, 1);
                break;
        case B_SEL_POINT:
                scene->selectmode = SCE_SELECT_POINT;
                ED_undo_push(C, "Selectmode Set: Point");
-               allqueue(REDRAWVIEW3D, 1);
                break;
        case B_SEL_END:
                scene->selectmode = SCE_SELECT_END;
                ED_undo_push(C, "Selectmode Set: End point");
-               allqueue(REDRAWVIEW3D, 1);
                break;  
        
        case B_MAN_TRANS:
                if( shift==0 || v3d->twtype==0)
                        v3d->twtype= V3D_MANIP_TRANSLATE;
-               allqueue(REDRAWVIEW3D, 1);
                break;
        case B_MAN_ROT:
                if( shift==0 || v3d->twtype==0)
                        v3d->twtype= V3D_MANIP_ROTATE;
-               allqueue(REDRAWVIEW3D, 1);
                break;
        case B_MAN_SCALE:
                if( shift==0 || v3d->twtype==0)
                        v3d->twtype= V3D_MANIP_SCALE;
-               allqueue(REDRAWVIEW3D, 1);
                break;
        case B_NDOF:
-               allqueue(REDRAWVIEW3D, 1);
                break;
        case B_MAN_MODE:
-               allqueue(REDRAWVIEW3D, 1);
                break;          
        case B_VIEW_BUTSEDIT:
-               allqueue(REDRAWVIEW3D, 1);
-               allqueue(REDRAWBUTSEDIT, 1);
                break;
                
        default:
@@ -5364,8 +5282,6 @@ static void do_view3d_header_buttons(bContext *C, void *arg, int event)
                        /* new layers might need unflushed events events */
                        DAG_scene_update_flags(scene, v3d->lay);        /* tags all that moves and flushes */
 
-                       allqueue(REDRAWOOPS, 0);
-                       allqueue(REDRAWNLA, 0); 
                }
                break;
        }
index 275d8d99810d243e2e7dd6d8933b8391e40302e7..b3fb17055e14ce2a5965bbdbb0926e1664cb8312 100644 (file)
 
 
 /* SYSTEM : 0x01x */
-#define KEYBD                  0x0100  /* keyboard */
-#define RAWKEYBD               0x0101  /* raw keyboard for keyboard manager */
-#define REDRAW                 0x0102  /* used by port manager to signal redraws */
 #define        INPUTCHANGE             0x0103  /* input connected or disconnected */
-#define        QFULL                   0x0104  /* queue was filled */
-#define WINFREEZE              0x0105  /* user wants process in this win to shut up */
-#define WINTHAW                        0x0106  /* user wants process in this win to go again */
-#define WINCLOSE               0x0107  /* window close */
-#define WINQUIT                        0x0108  /* signal from user that app is to go away */
-#define Q_FIRSTTIME            0x0109  /* on startup */
 
 #define TIMER                  0x0110  /* timer event, passed on to all queues */
 #define TIMER0                 0x0111  /* timer event, slot for internal use */
 /* for event checks */
 #define ISKEYBOARD(event)      (event >='a' && event <=255)
 
-
-/* **************** XXX depricated! BLENDER QUEUE EVENTS ********************* */
-
-#define CHANGED                                0x4000
-#define DRAWEDGES                      0x4001
-#define AFTERQUEUE                     0x4002
-#define BACKBUFDRAW                    0x4003
-#define EXECUTE                                0x4004
-#define IGNORE_REDRAW          0x4005
-#define LOAD_FILE                      0x4006
-#define RESHAPE                                0x4007
-#define UI_BUT_EVENT           0x4008
-#define AUTOSAVE_FILE          0x4009
-#define UNDOPUSH                       0x400A
-
-#define REDRAWVIEW3D           0x4010
-#define REDRAWVIEWCAM          0x4011
-#define REDRAWVIEW3D_Z         0x4012
-
-#define REDRAWALL                      0x4013
-#define REDRAWHEADERS          0x4014
-
-#define REDRAWBUTSHEAD         0x4015
-#define REDRAWBUTSALL          0x4016
-
-#define REDRAWBUTSSCENE                0x4017
-#define REDRAWBUTSOBJECT       0x4018
-#define REDRAWBUTSEDIT         0x4019
-#define REDRAWBUTSSCRIPT       0x401A
-#define REDRAWBUTSLOGIC                0x401B
-#define REDRAWBUTSSHADING      0x401C
-#define REDRAWBUTSGAME         0x401D
-#define REDRAWBUTSEFFECTS      0x401D
-
-#define REDRAWINFO                     0x4021
-#define RENDERPREVIEW          0x4022
-#define REDRAWIPO                      0x4023
-#define REDRAWDATASELECT       0x4024
-#define REDRAWSEQ                      0x4025
-#define REDRAWIMAGE                    0x4026
-#define REDRAWOOPS                     0x4027
-#define REDRAWIMASEL        0x4028
-#define AFTERIMASELIMA      0x4029
-#define AFTERIMASELGET      0x402A
-#define AFTERIMAWRITE       0x402B
-#define IMALEFTMOUSE           0x402C
-#define AFTERPIBREAD        0x402D
-#define REDRAWTEXT             0x402E
-#define REDRAWSOUND                    0x402F
-#define REDRAWACTION           0x4030
-#define REDRAWNLA                      0x4031
-#define REDRAWSCRIPT           0x4032
-#define REDRAWTIME                     0x4033
-#define REDRAWBUTSCONSTRAINT   0x4034
-#define ONLOAD_SCRIPT          0x4035
-#define SCREEN_HANDLER         0x4036
-#define REDRAWANIM                     0x4037
-#define REDRAWNODE                     0x4038
-#define RECALC_COMPOSITE       0x4039
-#define REDRAWMARKER           0x4040 /* all views that display markers */
-#define REDRAWVIEW3D_IMAGE     0x4041
-
 /* **************** BLENDER GESTURE EVENTS ********************* */
 
 #define EVT_ACTIONZONE 0x5001
 #define EVT_TWEAK_A            0x5005
 #define EVT_TWEAK_S            0x5006
 
-
-
 #define EVT_GESTURE            0x5010
 
 /* value of tweaks and line gestures, note, KM_ANY (-1) works for this case too */