CMake enabled game engine+Bullet 2.x. tested only on Mac OS X.
authorErwin Coumans <blender@erwincoumans.com>
Tue, 21 Nov 2006 06:39:19 +0000 (06:39 +0000)
committerErwin Coumans <blender@erwincoumans.com>
Tue, 21 Nov 2006 06:39:19 +0000 (06:39 +0000)
CMakeLists.txt

index 5d7a2770d8a549cf373c5cbc9008dd4ecaf66851..74ff9e462c6a76a92c3d3f94f5921abc6b213209 100644 (file)
@@ -39,8 +39,8 @@ SET(LIBRARY_OUTPUT_PATH  ${CMAKE_BINARY_DIR}/lib)
 #-----------------------------------------------------------------------------
 # Set default config options
 OPTION(WITH_PLAYER             "Build Player"                                          OFF)
-OPTION(WITH_GAMEENGINE         "Enable Game Engine"                                    OFF)
-OPTION(WITH_BULLET             "Enable Bullet (Physics Engine)"                        OFF)
+OPTION(WITH_GAMEENGINE         "Enable Game Engine"                                    ON)
+OPTION(WITH_BULLET             "Enable Bullet (Physics Engine)"                        ON)
 OPTION(WITH_INTERNATIONAL      "Enable I18N   (International fonts and text)"          ON)
 OPTION(WITH_VERSE              "Enable Verse  (http://verse.blender.org)"              OFF)
 OPTION(WITH_ELBEEM             "Enable Elbeem (Fluid Simulation)"                      ON)