uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL);
uiItemR(layout, ptr, "color_space", 0, "", ICON_NONE);
- node_buts_image_user(layout, C, ptr, &imaptr, &iuserptr);
+ /* note: image user properties used directly here, unlike compositor image node,
+ * which redefines them in the node struct RNA to get proper updates.
+ */
+ node_buts_image_user(layout, C, &iuserptr, &imaptr, &iuserptr);
}
static void node_shader_buts_tex_environment(uiLayout *layout, bContext *C, PointerRNA *ptr)